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Commit message (Expand)AuthorAge
* Add minetest.swap_nodeNovatux2013-11-30
* Change default value of is_ground_content to truekwolekr2013-11-30
* Fix possible crash with grass ABM.Novatux2013-11-02
* Fix grass adding/removing ABM.Novatux2013-11-02
* Move the sapling growing and grass adding/removing ABMs to LuaNovatux2013-11-02
* Remove mapgen_air alias (#935)0gb.us2013-10-05
* Add mapgen_stair_cobble alias to minimalSfan52013-09-06
* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-06
* Add drowningPilzAdam2013-06-19
* Compress texturesDavid Gumberg2013-06-18
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
* Use the group "soil" for nodes that saplings grow onShadowNinja2013-05-20
* Add Mapgen V7, reorganize biomeskwolekr2013-04-07
* Add different place sound for nodesPilzAdam2013-03-29
* Use minetest.register_ore() in minimalPilzAdam2013-03-24
* Mapgen indev: float islands, larger far biomesproller2013-03-24
* Liquid fine tuningproller2013-03-14
* new adjustable finite liquidproller2013-02-24
* Readded and optimized mapgen V6kwolekr2013-01-21
* Add initial Lua biomedef support, fixed biome selectionkwolekr2013-01-21
* Add the group attached_nodePilzAdam2012-12-01
* Swap out pixel-perfect nyan cat by request of Chris TorresPerttu Ahola2012-11-09
* Add functions to the default mod of minimal game to support old codePilzAdam2012-11-01
* Move falling to builtinPilzAdam2012-10-31
* Fix crash when furnace is full (minimal game)Perttu Ahola2012-08-12
* Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...Perttu Ahola2012-07-25
* Add notice in the minimal gamePerttu Ahola2012-07-25
* Improve inventory callbacks a bitPerttu Ahola2012-07-25
* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-25
* Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.luaPerttu Ahola2012-07-23
* Implement formspecdarkrose2012-07-22
* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-17
* Revert back proper crack texturePerttu Ahola2012-06-16
* Allow node cracking animations of any lengthPerttu Ahola2012-06-16
* Update field names to non-deprecated ones in node definition prototypePerttu Ahola2012-06-16
* Use new field names and reorder fields a bit in minimal gamePerttu Ahola2012-06-16
* Node texture animationPerttu Ahola2012-06-16
* Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em...darkrose2012-06-03
* fix locked chest to not destroy denied items (minimal game)darkrose2012-06-03
* Add fire visualization to minimal furnace menuPerttu Ahola2012-06-03
* Use proper furnace cook timePerttu Ahola2012-06-03
* Lua implementation of furnace with visible active statedarkrose2012-06-03
* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-03
* minetest.get_craft_resultPerttu Ahola2012-06-03
* Implement sign using form field protocolPerttu Ahola2012-06-03
* Properly create metadata inventories in minimalPerttu Ahola2012-06-03
* Random node metadata thingsPerttu Ahola2012-06-03
* Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola2012-06-03
* Add missing mapgen.lua to games/minimalPerttu Ahola2012-04-06
* Make the minimal development test somewhat playable by adding ore generation ...Perttu Ahola2012-04-05
ss="hl num">7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8 }; int l = -1; while (x >= 256) { l += 8; x >>= 8; } return l + log_2[x]; } int luaO_rawequalObj (const TValue *t1, const TValue *t2) { if (ttype(t1) != ttype(t2)) return 0; else switch (ttype(t1)) { case LUA_TNIL: return 1; case LUA_TNUMBER: return luai_numeq(nvalue(t1), nvalue(t2)); case LUA_TBOOLEAN: return bvalue(t1) == bvalue(t2); /* boolean true must be 1 !! */ case LUA_TLIGHTUSERDATA: return pvalue(t1) == pvalue(t2); default: lua_assert(iscollectable(t1)); return gcvalue(t1) == gcvalue(t2); } } int luaO_str2d (const char *s, lua_Number *result) { char *endptr; *result = lua_str2number(s, &endptr); if (endptr == s) return 0; /* conversion failed */ if (*endptr == 'x' || *endptr == 'X') /* maybe an hexadecimal constant? */ *result = cast_num(strtoul(s, &endptr, 16)); if (*endptr == '\0') return 1; /* most common case */ while (isspace(cast(unsigned char, *endptr))) endptr++; if (*endptr != '\0') return 0; /* invalid trailing characters? */ return 1; } static void pushstr (lua_State *L, const char *str) { setsvalue2s(L, L->top, luaS_new(L, str)); incr_top(L); } /* this function handles only `%d', `%c', %f, %p, and `%s' formats */ const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) { int n = 1; pushstr(L, ""); for (;;) { const char *e = strchr(fmt, '%'); if (e == NULL) break; setsvalue2s(L, L->top, luaS_newlstr(L, fmt, e-fmt)); incr_top(L); switch (*(e+1)) { case 's': { const char *s = va_arg(argp, char *); if (s == NULL) s = "(null)"; pushstr(L, s); break; } case 'c': { char buff[2]; buff[0] = cast(char, va_arg(argp, int)); buff[1] = '\0'; pushstr(L, buff); break; } case 'd': { setnvalue(L->top, cast_num(va_arg(argp, int))); incr_top(L); break; } case 'f': { setnvalue(L->top, cast_num(va_arg(argp, l_uacNumber))); incr_top(L); break; } case 'p': { char buff[4*sizeof(void *) + 8]; /* should be enough space for a `%p' */ sprintf(buff, "%p", va_arg(argp, void *)); pushstr(L, buff); break; } case '%': { pushstr(L, "%"); break; } default: { char buff[3]; buff[0] = '%'; buff[1] = *(e+1); buff[2] = '\0'; pushstr(L, buff); break; } } n += 2; fmt = e+2; } pushstr(L, fmt); luaV_concat(L, n+1, cast_int(L->top - L->base) - 1); L->top -= n; return svalue(L->top - 1); } const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) { const char *msg; va_list argp; va_start(argp, fmt); msg = luaO_pushvfstring(L, fmt, argp); va_end(argp); return msg; } void luaO_chunkid (char *out, const char *source, size_t bufflen) { if (*source == '=') { strncpy(out, source+1, bufflen); /* remove first char */ out[bufflen-1] = '\0'; /* ensures null termination */ } else { /* out = "source", or "...source" */ if (*source == '@') { size_t l; source++; /* skip the `@' */ bufflen -= sizeof(" '...' "); l = strlen(source); strcpy(out, ""); if (l > bufflen) { source += (l-bufflen); /* get last part of file name */ strcat(out, "..."); } strcat(out, source); } else { /* out = [string "string"] */ size_t len = strcspn(source, "\n\r"); /* stop at first newline */ bufflen -= sizeof(" [string \"...\"] "); if (len > bufflen) len = bufflen; strcpy(out, "[string \""); if (source[len] != '\0') { /* must truncate? */ strncat(out, source, len); strcat(out, "..."); } else strcat(out, source); strcat(out, "\"]"); } } }