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init.lua
Commit message (
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)
Author
Age
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
*
unkn own block -> unkn own node
khonkhortisan
2013-04-05
*
Improve inventory callbacks a bit
Perttu Ahola
2012-07-25
*
Detached inventory callbacks and reworked node metadata callbacks
Perttu Ahola
2012-07-25
*
Detached inventories
Perttu Ahola
2012-07-24
*
Add node timer test in minimal/experimental
Perttu Ahola
2012-07-24
*
Formspec button_exit[] and image_button_exit[]
Perttu Ahola
2012-07-22
*
Add /test1 command to minimal for testing a more complicated player inventory...
Perttu Ahola
2012-07-22
*
Actually fix facedir-rotated nodes placed using minetest.env:place_node()
Perttu Ahola
2012-07-21
*
Allow defining player's inventory form in Lua
Perttu Ahola
2012-07-19
*
Allow groups in crafting recipes
Perttu Ahola
2012-06-06
*
Add after_destruct and cache the existence of on_construct, on_destruct and a...
Perttu Ahola
2012-06-05
*
place_node, dig_node and punch_node; an in-game tester tool; remove old code
Perttu Ahola
2012-06-05
*
experimental:soundblock dig_immediate=3
Perttu Ahola
2012-04-06
*
Make the minimal development test somewhat playable by adding ore generation ...
Perttu Ahola
2012-04-05
*
Fix sound direction and add experimental:soundblock alias sb in minimal for t...
Perttu Ahola
2012-04-04
*
initial_properties field in entity definition
Perttu Ahola
2012-03-31
*
Add minetest.get_connected_players()
Perttu Ahola
2012-03-30
*
ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...
Perttu Ahola
2012-03-30
*
Add minetest.after(time, func)
Perttu Ahola
2012-03-27
*
Move games/minetest to games/minimal and update README.txt
Perttu Ahola
2012-03-26