aboutsummaryrefslogtreecommitdiff
path: root/games/minimal/mods
Commit message (Collapse)AuthorAge
* Add experimental_tester_tool_1.png to minimal game (was accidentally left out)Perttu Ahola2012-06-08
|
* Allow groups in crafting recipesPerttu Ahola2012-06-06
|
* Add after_destruct and cache the existence of on_construct, on_destruct and ↵Perttu Ahola2012-06-05
| | | | after_destruct for quick skipping when a node does not have them
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-05
|
* Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not ↵darkrose2012-06-03
| | | | empty in minimal game
* fix locked chest to not destroy denied items (minimal game)darkrose2012-06-03
|
* Add fire visualization to minimal furnace menuPerttu Ahola2012-06-03
|
* Use proper furnace cook timePerttu Ahola2012-06-03
|
* Lua implementation of furnace with visible active statedarkrose2012-06-03
|
* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-03
|
* minetest.get_craft_resultPerttu Ahola2012-06-03
|
* Implement sign using form field protocolPerttu Ahola2012-06-03
|
* Properly create metadata inventories in minimalPerttu Ahola2012-06-03
|
* Random node metadata thingsPerttu Ahola2012-06-03
|
* Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola2012-06-03
|
* Add missing mapgen.lua to games/minimalPerttu Ahola2012-04-06
|
* experimental:soundblock dig_immediate=3Perttu Ahola2012-04-06
|
* Make the minimal development test somewhat playable by adding ore generation ↵Perttu Ahola2012-04-05
| | | | and removing the player visual switch test
* Fix sound direction and add experimental:soundblock alias sb in minimal for ↵Perttu Ahola2012-04-04
| | | | testing
* initial_properties field in entity definitionPerttu Ahola2012-03-31
|
* Add minetest.get_connected_players()Perttu Ahola2012-03-30
|
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola2012-03-30
| | | | players too!
* Modify minimal/give_initial_stuff to always give stuffPerttu Ahola2012-03-29
|
* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola2012-03-29
| | | | leveldiff)
* Make mapgen use mapgen_* node aliases rather than the LEGN macroPerttu Ahola2012-03-28
|
* Add PseudoRandom in Lua APIPerttu Ahola2012-03-28
|
* Add minetest.after(time, func)Perttu Ahola2012-03-27
|
* Add default_grass_footstep.1.ogg as a test sound in minimalPerttu Ahola2012-03-27
|
* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26