| Commit message (Collapse) | Author | Age |
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Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
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not_in_creative_inventory instead
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inventory form
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after_destruct for quick skipping when a node does not have them
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empty in minimal game
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and removing the player visual switch test
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testing
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players too!
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