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* Add minetest.get_connected_players()Perttu Ahola2012-03-30
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* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola2012-03-30
| | | | players too!
* Modify minimal/give_initial_stuff to always give stuffPerttu Ahola2012-03-29
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* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola2012-03-29
| | | | leveldiff)
* Make mapgen use mapgen_* node aliases rather than the LEGN macroPerttu Ahola2012-03-28
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* Add PseudoRandom in Lua APIPerttu Ahola2012-03-28
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* Add minetest.after(time, func)Perttu Ahola2012-03-27
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* Add default_grass_footstep.1.ogg as a test sound in minimalPerttu Ahola2012-03-27
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* Add games/minimal/game.confPerttu Ahola2012-03-26
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* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26
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* Make server world selection not brain dead and use gameid 'minetest' instead ↵Perttu Ahola2012-03-25
| | | | of 'mesetint'
* Lua API for playing soundsPerttu Ahola2012-03-24
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* Add sound.digPerttu Ahola2012-03-24
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* Add sounds, tune thingsPerttu Ahola2012-03-24
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* Add event manager and use it to trigger soundsPerttu Ahola2012-03-24
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* Update Lua API documentation and move it into doc/lua_api.txtPerttu Ahola2012-03-22
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* Fix various things being too fast to break by handPerttu Ahola2012-03-20
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* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-20