| Commit message (Expand) | Author | Age |
... | |
* | Allow defining player's inventory form in Lua | Perttu Ahola | 2012-07-19 |
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 |
* | Revert back proper crack texture | Perttu Ahola | 2012-06-16 |
* | Allow node cracking animations of any length | Perttu Ahola | 2012-06-16 |
* | Update field names to non-deprecated ones in node definition prototype | Perttu Ahola | 2012-06-16 |
* | Use new field names and reorder fields a bit in minimal game | Perttu Ahola | 2012-06-16 |
* | Node texture animation | Perttu Ahola | 2012-06-16 |
* | Add experimental_tester_tool_1.png to minimal game (was accidentally left out) | Perttu Ahola | 2012-06-08 |
* | Allow groups in crafting recipes | Perttu Ahola | 2012-06-06 |
* | Add after_destruct and cache the existence of on_construct, on_destruct and a... | Perttu Ahola | 2012-06-05 |
* | place_node, dig_node and punch_node; an in-game tester tool; remove old code | Perttu Ahola | 2012-06-05 |
* | Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em... | darkrose | 2012-06-03 |
* | fix locked chest to not destroy denied items (minimal game) | darkrose | 2012-06-03 |
* | Add fire visualization to minimal furnace menu | Perttu Ahola | 2012-06-03 |
* | Use proper furnace cook time | Perttu Ahola | 2012-06-03 |
* | Lua implementation of furnace with visible active state | darkrose | 2012-06-03 |
* | Implement locked chest; add after_place_node and after_dig_node node callbacks | Perttu Ahola | 2012-06-03 |
* | minetest.get_craft_result | Perttu Ahola | 2012-06-03 |
* | Implement sign using form field protocol | Perttu Ahola | 2012-06-03 |
* | Properly create metadata inventories in minimal | Perttu Ahola | 2012-06-03 |
* | Random node metadata things | Perttu Ahola | 2012-06-03 |
* | Attempt to begin to implement chests and furnace in Lua (with problems) | Perttu Ahola | 2012-06-03 |
* | Add missing mapgen.lua to games/minimal | Perttu Ahola | 2012-04-06 |
* | experimental:soundblock dig_immediate=3 | Perttu Ahola | 2012-04-06 |
* | Make the minimal development test somewhat playable by adding ore generation ... | Perttu Ahola | 2012-04-05 |
* | Fix sound direction and add experimental:soundblock alias sb in minimal for t... | Perttu Ahola | 2012-04-04 |
* | initial_properties field in entity definition | Perttu Ahola | 2012-03-31 |
* | Add minetest.get_connected_players() | Perttu Ahola | 2012-03-30 |
* | ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player... | Perttu Ahola | 2012-03-30 |
* | Modify minimal/give_initial_stuff to always give stuff | Perttu Ahola | 2012-03-29 |
* | Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le... | Perttu Ahola | 2012-03-29 |
* | Make mapgen use mapgen_* node aliases rather than the LEGN macro | Perttu Ahola | 2012-03-28 |
* | Add PseudoRandom in Lua API | Perttu Ahola | 2012-03-28 |
* | Add minetest.after(time, func) | Perttu Ahola | 2012-03-27 |
* | Add default_grass_footstep.1.ogg as a test sound in minimal | Perttu Ahola | 2012-03-27 |
* | Add games/minimal/game.conf | Perttu Ahola | 2012-03-26 |
* | Move games/minetest to games/minimal and update README.txt | Perttu Ahola | 2012-03-26 |
* | Make server world selection not brain dead and use gameid 'minetest' instead ... | Perttu Ahola | 2012-03-25 |
* | Lua API for playing sounds | Perttu Ahola | 2012-03-24 |
* | Add sound.dig | Perttu Ahola | 2012-03-24 |
* | Add sounds, tune things | Perttu Ahola | 2012-03-24 |
* | Add event manager and use it to trigger sounds | Perttu Ahola | 2012-03-24 |
* | Update Lua API documentation and move it into doc/lua_api.txt | Perttu Ahola | 2012-03-22 |
* | Fix various things being too fast to break by hand | Perttu Ahola | 2012-03-20 |
* | Flatten share/ and user/ in the source and for the RUN_IN_PLACE build | Perttu Ahola | 2012-03-20 |