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* Fix crash when furnace is full (minimal game)Perttu Ahola2012-08-12
* Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...Perttu Ahola2012-07-25
* Add notice in the minimal gamePerttu Ahola2012-07-25
* Improve inventory callbacks a bitPerttu Ahola2012-07-25
* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-25
* Detached inventoriesPerttu Ahola2012-07-24
* Add node timer test in minimal/experimentalPerttu Ahola2012-07-24
* Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.luaPerttu Ahola2012-07-23
* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-22
* Add /test1 command to minimal for testing a more complicated player inventory...Perttu Ahola2012-07-22
* Implement formspecdarkrose2012-07-22
* Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2012-07-21
* Make lava buckets work as fuel in minimal gamedarkrose2012-07-21
* Allow defining player's inventory form in LuaPerttu Ahola2012-07-19
* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-17
* Revert back proper crack texturePerttu Ahola2012-06-16
* Allow node cracking animations of any lengthPerttu Ahola2012-06-16
* Update field names to non-deprecated ones in node definition prototypePerttu Ahola2012-06-16
* Use new field names and reorder fields a bit in minimal gamePerttu Ahola2012-06-16
* Node texture animationPerttu Ahola2012-06-16
* Add experimental_tester_tool_1.png to minimal game (was accidentally left out)Perttu Ahola2012-06-08
* Allow groups in crafting recipesPerttu Ahola2012-06-06
* Add after_destruct and cache the existence of on_construct, on_destruct and a...Perttu Ahola2012-06-05
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-05
* Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em...darkrose2012-06-03
* fix locked chest to not destroy denied items (minimal game)darkrose2012-06-03
* Add fire visualization to minimal furnace menuPerttu Ahola2012-06-03
* Use proper furnace cook timePerttu Ahola2012-06-03
* Lua implementation of furnace with visible active statedarkrose2012-06-03
* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-03
* minetest.get_craft_resultPerttu Ahola2012-06-03
* Implement sign using form field protocolPerttu Ahola2012-06-03
* Properly create metadata inventories in minimalPerttu Ahola2012-06-03
* Random node metadata thingsPerttu Ahola2012-06-03
* Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola2012-06-03
* Add missing mapgen.lua to games/minimalPerttu Ahola2012-04-06
* experimental:soundblock dig_immediate=3Perttu Ahola2012-04-06
* Make the minimal development test somewhat playable by adding ore generation ...Perttu Ahola2012-04-05
* Fix sound direction and add experimental:soundblock alias sb in minimal for t...Perttu Ahola2012-04-04
* initial_properties field in entity definitionPerttu Ahola2012-03-31
* Add minetest.get_connected_players()Perttu Ahola2012-03-30
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...Perttu Ahola2012-03-30
* Modify minimal/give_initial_stuff to always give stuffPerttu Ahola2012-03-29
* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le...Perttu Ahola2012-03-29
* Make mapgen use mapgen_* node aliases rather than the LEGN macroPerttu Ahola2012-03-28
* Add PseudoRandom in Lua APIPerttu Ahola2012-03-28
* Add minetest.after(time, func)Perttu Ahola2012-03-27
* Add default_grass_footstep.1.ogg as a test sound in minimalPerttu Ahola2012-03-27
* Add games/minimal/game.confPerttu Ahola2012-03-26
* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26