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Age
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*
Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Elijah Duffy
2020-10-03
*
Devtest: Extend tooltips of many items and tools (#10312)
Wuzzy
2020-09-04
*
Scale inventory image for scaled allfaces nodes (#10225)
Wuzzy
2020-09-04
*
Make bgcolor tint button background images (#9818)
Hugues Ross
2020-08-29
*
Load media from subfolders (#9065)
DS
2020-08-20
*
Fix precision not working in hud_change (#10186)
Lars Müller
2020-08-12
*
content_cao: Support texture animation for upright_sprite (#10020)
sfan5
2020-07-30
*
Fix undeclared global in devtest (#10133)
Wuzzy
2020-07-02
*
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-16
*
devtest: Improve tool and formspec usability
sfan5
2020-06-08
*
Devtest: Fix missing/incorrect liquid properties (#9955)
Wuzzy
2020-05-30
*
Add disable_jump check for the player's feet
MoNTE48
2020-05-29
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
*
Devtest game: Update biome registrations (#9936)
Paramat
2020-05-26
*
Devtest: Fix crash in player unittest (#9937)
Wuzzy
2020-05-26
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
Replacement for Minimal Development Test (PR) (#9450)
Wuzzy
2020-05-24
*
Add 'content_offset' and 'padding' style properties for buttons (#9661)
Hugues Ross
2020-05-02
*
Apply a scrollbar's default value to scroll containers (#9699)
DS
2020-04-18
*
Add scroll_container formspec element (redo) (#9101)
DS
2020-04-13
*
Formspecs: Add state-selection to style elements (#9378)
Hugues Ross
2020-04-11
*
Formspecs: Add starting frame to `animated_image` (#9411)
v-rob
2020-03-16
*
Add multiple element selection to `style` and `style_type` (#9380)
v-rob
2020-03-01
*
Add animated_image[] formspec element (#9258)
Hugues Ross
2020-02-15
*
Add 9-slice background support to button formspec elements (#9290)
Hugues Ross
2020-01-26
*
StaticText/EnrichedString: Styling support (#9187)
SmallJoker
2020-01-22
*
Refactor to centralize GUIButton styling/rendering code (#9090)
Hugues Ross
2019-12-09
*
Change some rough/inappropriate language in comments (#9061)
random-geek
2019-10-24
*
Add 4 missing fallback/default textures (#8845)
Wuzzy
2019-10-23
*
Add more visual feedback for button states (#8916)
Hugues Ross
2019-10-12
*
Fix some issues with minetest.clear_craft (#8712)
Paul Ouellette
2019-08-10
*
Add formspec testing to test mod in minimal
rubenwardy
2019-08-03
*
minimal: Move get_craft_result tests to test mod
Paul Ouellette
2019-07-27
*
minimal: Fix crash due to assertion fail
ANAND
2019-05-03
*
Add disable_repair group to prevent tool repair (#7381)
Wuzzy
2018-10-16
*
Minimal: Disable disruptive formspec test by default (#7423)
Wuzzy
2018-06-14
*
CSM/SSM: Add on_mods_loaded callback (#7411)
Loïc Blot
2018-06-06
*
Minimal: Fix HP change crash (#7344)
SmallJoker
2018-05-16
*
MetaDataRef: Add contains() and get() (#7214)
rubenwardy
2018-04-30
*
Add player:get_meta(), deprecate player attributes (#7202)
rubenwardy
2018-04-06
*
Load dependencies and description from mod.conf
Andrew Ward
2018-03-28
*
Add reasons to on_dieplayer and on_hpchange
Andrew Ward
2018-03-28
*
Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
Loïc Blot
2018-01-30
*
Fix default item callbacks to work with nil users (#5819)
raymoo
2017-10-28
*
Real global textures (#6105)
Vitaliy
2017-10-15
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Remove nodeupdate completely (#6358)
Rui
2017-09-01
*
Add LuaEntity on_death callback (#6177)
Loïc Blot
2017-07-27
*
Minimal: Add river water nodes (#5809)
Paramat
2017-05-24
*
Private nodemeta (#5702)
sfan5
2017-05-10
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