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* Update example config and translation .cppupdatepo.sh2022-01-25
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* Copy smoothing note to gui_scaling_filter descriptionLars Mueller2022-01-09
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* Improve TTF support for pixel-style fonts (#11848)Vincent Robinson2021-12-30
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* Update minetest.conf.example and dummy cpp fileupdatepo.sh2021-11-27
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* Make chat web links clickable (#11092)pecksin2021-06-20
| | | If enabled in minetest.conf, provides colored, clickable (middle-mouse or ctrl-left-mouse) weblinks in chat output, to open the OS' default web browser.
* Update minetest.conf.example and dummy translation fileupdatepo.sh2021-06-16
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* Rename “Irrlicht” to “IrrlichtMt” in documentationWuzzy2021-04-23
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* Update minetest.conf.example and dummy translation fileupdatepo.sh2021-02-23
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* Update minetest.conf.example and dummy translation fileupdatepo.sh2021-01-30
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* Use JSON for favorites, move server list code to Lua (#10085)rubenwardy2021-01-22
| | | Co-authored-by: sfan5 <sfan5@live.de>
* Fix some more joystick issues (#10624)Markus2020-12-19
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* Remove "generate normal maps" feature (#10313)hecks2020-09-14
| | | | | Erase all traces of normal "generation" from fragment shaders Remove the "feature" from the engine and default config Remove any leftover documentation of it
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-14
| | | | Adds new object crosshair base pack texture
* Update minetest.conf.example, settings_translation_file.cppupdatepo.sh2020-06-13
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* Fix documentation of emergequeue_limit settingssfan52020-05-24
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* Update num_emerge_threads descriptionsfan52020-05-05
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* Update minetest.conf.example, settings_translation_file.cppupdatepo.sh2020-04-03
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* Ignore near_plane setting on non-Android platforms (#8749)ANAND2020-03-28
| | | Camera's near-plane will be hard-coded to 0.1 on all non-Android platforms. The upper-bound of this setting has been reduced to 0.25, as 0.5 is just way too high.
* Update translation sourcesrubenwardy2020-01-24
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* Update settingtypes.txt for new languagesrubenwardy2020-01-24
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* Update minetest.conf.exampleupdatepo.sh2019-10-12
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* Update minetest.conf.exampleupdatepo.sh2019-09-09
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* Allow customizing chat message format (#8529)ANAND2019-08-08
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* Change pitch fly binding to 'P', add to change keys menu (#8314)rubenwardy2019-04-03
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* num_emerge_threads: Fix documentation of automatic selectionparamat2019-03-17
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* num_emerge_threads: Warn of crashes when > 1 (#8357)Paramat2019-03-14
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* Change 'num_emerge_threads' default to 1 (#8303)Paramat2019-03-05
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* Update minetest.conf.example and settings_translation_file.cpp (#8278)Paramat2019-02-23
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* Update minetest.conf.example, settings strings and locale files (#8230)Wuzzy2019-02-14
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* Make advanced settings noiseparams strings translatable (#8062)Wuzzy2019-01-20
| | | Various minor language improvements in settingtypes.txt.
* autojump setting: Remove repeated doc line (#8041)Moose2019-01-02
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* Extend pitch fly mode to swimming (#7943)random-geek2018-12-31
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* CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)Loïc Blot2018-12-24
| | | | | | | | * CSM: add requested CSM_RF_READ_PLAYERINFO This new CSM limit permit to limit PLAYERINFO read from server. It affects get_player_names call
* Update minetest.conf.example and run updatepo.sh (#7947)Update Script2018-12-09
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* Added pitch fly mode (#7817)Gaël C2018-12-01
| | | | | In pitch fly mode, you fly to the exact direction you are pointing at, using the forward key. Other move directions are also pitched accordingly. It allows smoother and more complex movements. Can be enabled/disabled by L key by default (set keymap_pitchfly in minetest.conf)
* Client-side autojump. Remove Android-only stepheight autojump (#7228)Ben Deutsch2018-11-22
| | | | | | | | Works by detecting a collision while moving forward and then simulating a jump. If the simulated jump is more successful, an artificial jump key press is injected in the client. Includes setting and key change GUI element for enabling and disabling this feature.
* Remove obsolete section in ipv6_server descriptionsfan52018-11-18
| | | | This section no longer applies since c66d97726931aa8dde7d8a1ffa5b8e41234f4660.
* Software inventorycube (#7651)Vitaliy2018-09-29
| | | Fixes missing/upside-down images on Android.
* Mgv5: Change tunnel parameters to those of other mapgens (#7641)Paramat2018-08-16
| | | | | Make tunnels wider and use the noise parameters of most other mapgens. All other underground features are already identical to all other non-mgv6 mapgens, this final change modernises and improves the tunnels.
* Settings: Fix indents, chat_message_*. Update translations (#7580)SmallJoker2018-07-25
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* Document config updates in minetest.conf.example.Lars Hofhansl2018-07-13
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* Make the server status message customizable (#7357)SmallJoker2018-07-01
| | | | Remove now redundant setting show_statusline_on_connect Improve documentation of `minetest.get_server_status`
* Update settings translationsSmallJoker2018-06-26
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* Remove misleading documentation about IPv6 server announcingsfan52018-06-22
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* Android: Replace movement buttons with joystick (#7126)Muhammad Rifqi Priyo Susanto2018-04-10
| | | | | | | | | | | | | | | | | * Android: Replace movement buttons with joystick Replace movement control buttons (arrows at bottom left screen) with virtual joystick. Joystick has 8 directions (same as keyboard). Basically, just map it to keyboard input. Joystick applies only on left 1/3 of screen. Joystick's position can be fixed by enabling fixed_virtual_joystick setting. Three new images: (1) placeholder joystick, (2) joystick container (background), and (3) joystick cursor. Remove unused images: movement control buttons (*_arrow.png). New data type: touch_gui_joystick_move_id Joystick's fixed position is spaced one button size from bottom and from left of screen. Remove unused variable: m_joystick_downlocation
* Add check to pause game on lost window focusrubenwardy2017-12-26
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* Adjust default console heightEzhh2017-12-17
| | | #6797
* CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot2017-12-11
| | | | | | | | | | | | | | * CSM fixes: load mods after flavours & add flavour to block mod loading * Don't permit to load mods twice * Prepare builtin integrity global algorithm * Add missing doc & use a nicer byteflag for LOAD_CLIENT_MODS flavour * flag typo fix * Invert CSM_FL_LOOKUP_NODES & CSM_FL_LOAD_CLIENT_MODS ids
* Remove incorrect entry from settingtypesEzhh2017-11-12
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* Rewrite rendering engine (#6253)Vitaliy2017-10-31
| | | | | | | | | | | | * Clean draw_*() arguments * Split rendering core * Add anaglyph 3D * Interlaced 3D * Drop obsolete methods