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* Documentation: Auto-update conf.example and settings_translation_file.cppparamat2016-03-12
* Documentation: Clarify global and mapgen-specific mapgen flagsparamat2016-03-11
* Add forgotten valleys mapgen in mapgen nameMuhammad Rifqi Priyo Susanto2016-03-05
* Update po files, minetest.conf.example and settings_translation_file.cppest312016-02-27
* Remove new_style_waterRealBadAngel2016-02-26
* Camera: remove auto tune FPS, single view range settingRealBadAngel2016-02-21
* Remove preload_item_visuals codeRealBadAngel2016-02-21
* Documentation: Remove now unused 'vertical spawn range'paramat2016-02-11
* Filmic HDR tone mappingRealBadAngel2016-02-09
* Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel2016-02-08
* Use meshes to display inventory itemsRealBadAngel2016-02-07
* Mgvalleys: use standard cavesDuane Robertson2016-01-31
* Add Valleys mapgen.Duane Robertson2016-01-14
* Mgflat: Set blank default spflags. Unhideparamat2016-01-10
* New 3D Mode: PageflipDalai Felinto2016-01-09
* Mgfractal: Add 3D and 4D fractalsparamat2015-12-15
* Fix some setting documentationest312015-12-10
* Mgfractal: Move julia set selection into formula parameterparamat2015-11-23
* Mapgen: Add global 'decorations' flagparamat2015-11-21
* Mgfractal: Revert unnecessary duplication of parametersparamat2015-11-15
* Mgfractal: Create a choice of 4 mandelbrot formulasparamat2015-11-14
* Mgv6: Move global mapgen flag 'flat' into mgv6 spflagsparamat2015-11-13
* Mapgen: Add flat mapgen in hidden formparamat2015-11-11
* Update minetest.conf.example and src/settings_translation_file.cppest312015-11-08
* Conf.example, settingtypes: Improve mgfractal documentationparamat2015-11-06
* Mgfractal: Add documentation to conf.example and settingtypesparamat2015-11-04
* findSpawnPos: Add setting for max height above water levelparamat2015-10-29
* Escape " in generated settings_translation_file.cppPilzAdam2015-10-25
* Improve Lua settings menuPilzAdam2015-10-24
* New settings tab contain all possible settingsPilzAdam2015-10-17
* Refactor loggingShadowNinja2015-10-14
* Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750paramat2015-09-07
* Make example config more readableMarcin2015-09-01
* Dungeongen: Remove floating framesparamat2015-08-29
* Fix comment positioning in minetest.conf.exampleonkrot2015-08-24
* Defaultsettings: Increase client_mapblock_limit to 5000paramat2015-08-15
* Add count based unload limit for mapblocksest312015-08-13
* Add map limit config optionrubenwardy2015-08-02
* Optional reconnect functionalityest312015-07-23
* Conf.example: Update mgv7 noise parametersparamat2015-07-22
* Server kicks: make messages configurable, cache wstringest312015-07-17
* Add new leaves style - simple (glasslike drawtype)RealBadAngel2015-07-08
* Disable mesh cache by defaultest312015-07-01
* Biome API: Increase heat and humidity noise spreads to 1000paramat2015-06-30
* Minimap updateRealBadAngel2015-06-28
* Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat2015-06-21
* Biome API: Add noise defined biome blendparamat2015-06-18
* Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel2015-06-14
* Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5...paramat2015-05-26
* Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parametersparamat2015-05-24