aboutsummaryrefslogtreecommitdiff
path: root/po/jbo
Commit message (Expand)AuthorAge
* Run updatepo.shest312015-09-12
* Translated using Weblate (Lojban)Wuzzy2015-09-12
* Translated using Weblate (Lojban)Wuzzy2015-09-12
id='n32' href='#n32'>32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806
/*
Minetest
Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include <sstream>

#include "clientiface.h"
#include "util/numeric.h"
#include "util/mathconstants.h"
#include "player.h"
#include "settings.h"
#include "mapblock.h"
#include "network/connection.h"
#include "environment.h"
#include "map.h"
#include "emerge.h"
#include "serverobject.h"              // TODO this is used for cleanup of only
#include "main.h"                      // for g_settings
#include "log.h"

const char *ClientInterface::statenames[] = {
	"Invalid",
	"Disconnecting",
	"Denied",
	"Created",
	"InitSent",
	"InitDone",
	"DefinitionsSent",
	"Active"
};



std::string ClientInterface::state2Name(ClientState state)
{
	return statenames[state];
}

void RemoteClient::ResendBlockIfOnWire(v3s16 p)
{
	// if this block is on wire, mark it for sending again as soon as possible
	if (m_blocks_sending.find(p) != m_blocks_sending.end()) {
		SetBlockNotSent(p);
	}
}

void RemoteClient::GetNextBlocks (
		ServerEnvironment *env,
		EmergeManager * emerge,
		float dtime,
		std::vector<PrioritySortedBlockTransfer> &dest)
{
	DSTACK(__FUNCTION_NAME);


	// Increment timers
	m_nothing_to_send_pause_timer -= dtime;
	m_nearest_unsent_reset_timer += dtime;

	if(m_nothing_to_send_pause_timer >= 0)
		return;

	Player *player = env->getPlayer(peer_id);
	// This can happen sometimes; clients and players are not in perfect sync.
	if(player == NULL)
		return;

	// Won't send anything if already sending
	if(m_blocks_sending.size() >= g_settings->getU16
			("max_simultaneous_block_sends_per_client"))
	{
		//infostream<<"Not sending any blocks, Queue full."<<std::endl;
		return;
	}

	v3f playerpos = player->getPosition();
	v3f playerspeed = player->getSpeed();
	v3f playerspeeddir(0,0,0);
	if(playerspeed.getLength() > 1.0*BS)
		playerspeeddir = playerspeed / playerspeed.getLength();
	// Predict to next block
	v3f playerpos_predicted = playerpos + playerspeeddir*MAP_BLOCKSIZE*BS;

	v3s16 center_nodepos = floatToInt(playerpos_predicted, BS);

	v3s16 center = getNodeBlockPos(center_nodepos);

	// Camera position and direction
	v3f camera_pos = player->getEyePosition();
	v3f camera_dir = v3f(0,0,1);
	camera_dir.rotateYZBy(player->getPitch());
	camera_dir.rotateXZBy(player->getYaw());

	/*infostream<<"camera_dir=("<<camera_dir.X<<","<<camera_dir.Y<<","
			<<camera_dir.Z<<")"<<std::endl;*/

	/*
		Get the starting value of the block finder radius.
	*/

	if(m_last_center != center)
	{
		m_nearest_unsent_d = 0;
		m_last_center = center;
	}

	/*infostream<<"m_nearest_unsent_reset_timer="
			<<m_nearest_unsent_reset_timer<<std::endl;*/

	// Reset periodically to workaround for some bugs or stuff
	if(m_nearest_unsent_reset_timer > 20.0)
	{
		m_nearest_unsent_reset_timer = 0;
		m_nearest_unsent_d = 0;
		//infostream<<"Resetting m_nearest_unsent_d for "
		//		<<server->getPlayerName(peer_id)<<std::endl;
	}

	//s16 last_nearest_unsent_d = m_nearest_unsent_d;
	s16 d_start = m_nearest_unsent_d;

	//infostream<<"d_start="<<d_start<<std::endl;

	u16 max_simul_sends_setting = g_settings->getU16
			("max_simultaneous_block_sends_per_client");
	u16 max_simul_sends_usually = max_simul_sends_setting;

	/*
		Check the time from last addNode/removeNode.

		Decrease send rate if player is building stuff.
	*/
	m_time_from_building += dtime;
	if(m_time_from_building < g_settings->getFloat(
				"full_block_send_enable_min_time_from_building"))
	{
		max_simul_sends_usually
			= LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS;
	}

	/*
		Number of blocks sending + number of blocks selected for sending
	*/
	u32 num_blocks_selected = m_blocks_sending.size();

	/*
		next time d will be continued from the d from which the nearest
		unsent block was found this time.

		This is because not necessarily any of the blocks found this
		time are actually sent.
	*/
	s32 new_nearest_unsent_d = -1;

	const s16 full_d_max = g_settings->getS16("max_block_send_distance");
	s16 d_max = full_d_max;
	s16 d_max_gen = g_settings->getS16("max_block_generate_distance");

	// Don't loop very much at a time
	s16 max_d_increment_at_time = 2;
	if(d_max > d_start + max_d_increment_at_time)
		d_max = d_start + max_d_increment_at_time;

	s32 nearest_emerged_d = -1;
	s32 nearest_emergefull_d = -1;
	s32 nearest_sent_d = -1;
	//bool queue_is_full = false;

	s16 d;
	for(d = d_start; d <= d_max; d++) {
		/*
			Get the border/face dot coordinates of a "d-radiused"
			box
		*/
		std::vector<v3s16> list = FacePositionCache::getFacePositions(d);

		std::vector<v3s16>::iterator li;
		for(li = list.begin(); li != list.end(); ++li) {
			v3s16 p = *li + center;

			/*
				Send throttling
				- Don't allow too many simultaneous transfers
				- EXCEPT when the blocks are very close

				Also, don't send blocks that are already flying.
			*/

			// Start with the usual maximum
			u16 max_simul_dynamic = max_simul_sends_usually;

			// If block is very close, allow full maximum
			if(d <= BLOCK_SEND_DISABLE_LIMITS_MAX_D)
				max_simul_dynamic = max_simul_sends_setting;

			// Don't select too many blocks for sending
			if(num_blocks_selected >= max_simul_dynamic)
			{
				//queue_is_full = true;
				goto queue_full_break;
			}

			// Don't send blocks that are currently being transferred
			if(m_blocks_sending.find(p) != m_blocks_sending.end())
				continue;

			/*
				Do not go over-limit
			*/
			if(p.X < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
			|| p.X > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
			|| p.Y < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
			|| p.Y > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
			|| p.Z < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
			|| p.Z > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE)
				continue;

			// If this is true, inexistent block will be made from scratch
			bool generate = d <= d_max_gen;

			{
				/*// Limit the generating area vertically to 2/3
				if(abs(p.Y - center.Y) > d_max_gen - d_max_gen / 3)
					generate = false;*/

				// Limit the send area vertically to 1/2
				if(abs(p.Y - center.Y) > full_d_max / 2)
					continue;
			}

			/*
				Don't generate or send if not in sight
				FIXME This only works if the client uses a small enough
				FOV setting. The default of 72 degrees is fine.
			*/

			float camera_fov = (72.0*M_PI/180) * 4./3.;
			if(isBlockInSight(p, camera_pos, camera_dir, camera_fov, 10000*BS) == false)
			{
				continue;
			}

			/*
				Don't send already sent blocks
			*/
			{
				if(m_blocks_sent.find(p) != m_blocks_sent.end())
				{
					continue;
				}
			}

			/*
				Check if map has this block
			*/
			MapBlock *block = env->getMap().getBlockNoCreateNoEx(p);

			bool surely_not_found_on_disk = false;
			bool block_is_invalid = false;
			if(block != NULL)
			{
				// Reset usage timer, this block will be of use in the future.
				block->resetUsageTimer();

				// Block is dummy if data doesn't exist.
				// It means it has been not found from disk and not generated
				if(block->isDummy())
				{
					surely_not_found_on_disk = true;
				}

				// Block is valid if lighting is up-to-date and data exists
				if(block->isValid() == false)
				{
					block_is_invalid = true;
				}

				if(block->isGenerated() == false)
					block_is_invalid = true;

				/*
					If block is not close, don't send it unless it is near
					ground level.

					Block is near ground level if night-time mesh
					differs from day-time mesh.
				*/
				if(d >= 4)
				{
					if(block->getDayNightDiff() == false)
						continue;
				}
			}

			/*
				If block has been marked to not exist on disk (dummy)
				and generating new ones is not wanted, skip block.
			*/
			if(generate == false && surely_not_found_on_disk == true)
			{
				// get next one.
				continue;
			}

			/*
				Add inexistent block to emerge queue.
			*/
			if(block == NULL || surely_not_found_on_disk || block_is_invalid)
			{
				if (emerge->enqueueBlockEmerge(peer_id, p, generate)) {
					if (nearest_emerged_d == -1)
						nearest_emerged_d = d;
				} else {
					if (nearest_emergefull_d == -1)
						nearest_emergefull_d = d;
					goto queue_full_break;
				}

				// get next one.
				continue;
			}

			if(nearest_sent_d == -1)
				nearest_sent_d = d;

			/*
				Add block to send queue
			*/
			PrioritySortedBlockTransfer q((float)d, p, peer_id);

			dest.push_back(q);

			num_blocks_selected += 1;
		}
	}
queue_full_break:

	// If nothing was found for sending and nothing was queued for
	// emerging, continue next time browsing from here
	if(nearest_emerged_d != -1){
		new_nearest_unsent_d = nearest_emerged_d;
	} else if(nearest_emergefull_d != -1){
		new_nearest_unsent_d = nearest_emergefull_d;
	} else {
		if(d > g_settings->getS16("max_block_send_distance")){
			new_nearest_unsent_d = 0;
			m_nothing_to_send_pause_timer = 2.0;
		} else {
			if(nearest_sent_d != -1)
				new_nearest_unsent_d = nearest_sent_d;
			else
				new_nearest_unsent_d = d;
		}
	}

	if(new_nearest_unsent_d != -1)
		m_nearest_unsent_d = new_nearest_unsent_d;
}

void RemoteClient::GotBlock(v3s16 p)
{
	if(m_blocks_sending.find(p) != m_blocks_sending.end())
		m_blocks_sending.erase(p);
	else
	{
		m_excess_gotblocks++;
	}
	m_blocks_sent.insert(p);
}

void RemoteClient::SentBlock(v3s16 p)
{
	if(m_blocks_sending.find(p) == m_blocks_sending.end())
		m_blocks_sending[p] = 0.0;
	else
		infostream<<"RemoteClient::SentBlock(): Sent block"
				" already in m_blocks_sending"<<std::endl;
}

void RemoteClient::SetBlockNotSent(v3s16 p)
{
	m_nearest_unsent_d = 0;

	if(m_blocks_sending.find(p) != m_blocks_sending.end())
		m_blocks_sending.erase(p);
	if(m_blocks_sent.find(p) != m_blocks_sent.end())
		m_blocks_sent.erase(p);
}

void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks)
{
	m_nearest_unsent_d = 0;

	for(std::map<v3s16, MapBlock*>::iterator
			i = blocks.begin();
			i != blocks.end(); ++i)
	{
		v3s16 p = i->first;

		if(m_blocks_sending.find(p) != m_blocks_sending.end())
			m_blocks_sending.erase(p);
		if(m_blocks_sent.find(p) != m_blocks_sent.end())
			m_blocks_sent.erase(p);
	}
}

void RemoteClient::notifyEvent(ClientStateEvent event)
{
	std::ostringstream myerror;
	switch (m_state)
	{
	case CS_Invalid:
		//intentionally do nothing
		break;
	case CS_Created:
		switch(event)
		{
		case CSE_Init:
			m_state = CS_InitSent;
			break;
		case CSE_Disconnect:
			m_state = CS_Disconnecting;
			break;
		case CSE_SetDenied:
			m_state = CS_Denied;
			break;
		/* GotInit2 SetDefinitionsSent SetMediaSent */
		default:
			myerror << "Created: Invalid client state transition! " << event;
			throw ClientStateError(myerror.str());
		}
		break;
	case CS_Denied:
		/* don't do anything if in denied state */
		break;
	case CS_InitSent:
		switch(event)
		{
		case CSE_GotInit2:
			confirmSerializationVersion();
			m_state = CS_InitDone;
			break;
		case CSE_Disconnect:
			m_state = CS_Disconnecting;
			break;
		case CSE_SetDenied:
			m_state = CS_Denied;
			break;

		/* Init SetDefinitionsSent SetMediaSent */
		default:
			myerror << "InitSent: Invalid client state transition! " << event;
			throw ClientStateError(myerror.str());
		}
		break;

	case CS_InitDone:
		switch(event)
		{
		case CSE_SetDefinitionsSent:
			m_state = CS_DefinitionsSent;
			break;
		case CSE_Disconnect:
			m_state = CS_Disconnecting;
			break;
		case CSE_SetDenied:
			m_state = CS_Denied;
			break;

		/* Init GotInit2 SetMediaSent */
		default:
			myerror << "InitDone: Invalid client state transition! " << event;
			throw ClientStateError(myerror.str());
		}
		break;
	case CS_DefinitionsSent:
		switch(event)
		{
		case CSE_SetClientReady:
			m_state = CS_Active;
			break;
		case CSE_Disconnect:
			m_state = CS_Disconnecting;
			break;
		case CSE_SetDenied:
			m_state = CS_Denied;
			break;
		/* Init GotInit2 SetDefinitionsSent */
		default:
			myerror << "DefinitionsSent: Invalid client state transition! " << event;
			throw ClientStateError(myerror.str());
		}
		break;
	case CS_Active:
		switch(event)
		{
		case CSE_SetDenied:
			m_state = CS_Denied;
			break;
		case CSE_Disconnect:
			m_state = CS_Disconnecting;
			break;
		/* Init GotInit2 SetDefinitionsSent SetMediaSent SetDenied */
		default:
			myerror << "Active: Invalid client state transition! " << event;
			throw ClientStateError(myerror.str());
			break;
		}
		break;
	case CS_Disconnecting:
		/* we are already disconnecting */
		break;
	}
}

u32 RemoteClient::uptime()
{
	return getTime(PRECISION_SECONDS) - m_connection_time;
}

ClientInterface::ClientInterface(con::Connection* con)
:
	m_con(con),
	m_env(NULL),
	m_print_info_timer(0.0)
{

}
ClientInterface::~ClientInterface()
{
	/*
		Delete clients
	*/
	{
		JMutexAutoLock clientslock(m_clients_mutex);

		for(std::map<u16, RemoteClient*>::iterator
			i = m_clients.begin();
			i != m_clients.end(); ++i)
		{

			// Delete client
			delete i->second;
		}
	}
}

std::vector<u16> ClientInterface::getClientIDs(ClientState min_state)
{
	std::vector<u16> reply;
	JMutexAutoLock clientslock(m_clients_mutex);

	for(std::map<u16, RemoteClient*>::iterator
		i = m_clients.begin();
		i != m_clients.end(); ++i)
	{
		if (i->second->getState() >= min_state)
			reply.push_back(i->second->peer_id);
	}

	return reply;
}

std::vector<std::string> ClientInterface::getPlayerNames()
{
	return m_clients_names;
}


void ClientInterface::step(float dtime)
{
	m_print_info_timer += dtime;
	if(m_print_info_timer >= 30.0)
	{
		m_print_info_timer = 0.0;
		UpdatePlayerList();
	}
}

void ClientInterface::UpdatePlayerList()
{
	if (m_env != NULL)
		{
		std::vector<u16> clients = getClientIDs();
		m_clients_names.clear();


		if(!clients.empty())
			infostream<<"Players:"<<std::endl;

		for(std::vector<u16>::iterator
			i = clients.begin();
			i != clients.end(); ++i) {
			Player *player = m_env->getPlayer(*i);

			if (player == NULL)
				continue;

			infostream << "* " << player->getName() << "\t";

			{
				JMutexAutoLock clientslock(m_clients_mutex);
				RemoteClient* client = lockedGetClientNoEx(*i);
				if(client != NULL)
					client->PrintInfo(infostream);
			}

			m_clients_names.push_back(player->getName());
		}
	}
}

void ClientInterface::send(u16 peer_id, u8 channelnum,
		NetworkPacket* pkt, bool reliable)
{
	m_con->Send(peer_id, channelnum, pkt, reliable);
}

void ClientInterface::sendToAll(u16 channelnum,
		NetworkPacket* pkt, bool reliable)
{
	JMutexAutoLock clientslock(m_clients_mutex);
	for(std::map<u16, RemoteClient*>::iterator
		i = m_clients.begin();
		i != m_clients.end(); ++i) {
		RemoteClient *client = i->second;

		if (client->net_proto_version != 0) {
			m_con->Send(client->peer_id, channelnum, pkt, reliable);
		}
	}
}

RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)
{
	JMutexAutoLock clientslock(m_clients_mutex);
	std::map<u16, RemoteClient*>::iterator n;
	n = m_clients.find(peer_id);
	// The client may not exist; clients are immediately removed if their
	// access is denied, and this event occurs later then.
	if(n == m_clients.end())
		return NULL;

	if (n->second->getState() >= state_min)
		return n->second;
	else
		return NULL;
}

RemoteClient* ClientInterface::lockedGetClientNoEx(u16 peer_id, ClientState state_min)
{
	std::map<u16, RemoteClient*>::iterator n;
	n = m_clients.find(peer_id);
	// The client may not exist; clients are immediately removed if their
	// access is denied, and this event occurs later then.
	if(n == m_clients.end())
		return NULL;

	if (n->second->getState() >= state_min)
		return n->second;
	else
		return NULL;
}

ClientState ClientInterface::getClientState(u16 peer_id)
{
	JMutexAutoLock clientslock(m_clients_mutex);
	std::map<u16, RemoteClient*>::iterator n;
	n = m_clients.find(peer_id);
	// The client may not exist; clients are immediately removed if their
	// access is denied, and this event occurs later then.
	if(n == m_clients.end())
		return CS_Invalid;

	return n->second->getState();
}

void ClientInterface::setPlayerName(u16 peer_id,std::string name)
{
	JMutexAutoLock clientslock(m_clients_mutex);
	std::map<u16, RemoteClient*>::iterator n;
	n = m_clients.find(peer_id);
	// The client may not exist; clients are immediately removed if their
	// access is denied, and this event occurs later then.
	if(n != m_clients.end())
		n->second->setName(name);
}

void ClientInterface::DeleteClient(u16 peer_id)
{
	JMutexAutoLock conlock(m_clients_mutex);

	// Error check
	std::map<u16, RemoteClient*>::iterator n;
	n = m_clients.find(peer_id);
	// The client may not exist; clients are immediately removed if their
	// access is denied, and this event occurs later then.
	if(n == m_clients.end())
		return;

	/*
		Mark objects to be not known by the client
	*/
	//TODO this should be done by client destructor!!!
	RemoteClient *client = n->second;
	// Handle objects
	for(std::set<u16>::iterator
			i = client->m_known_objects.begin();
			i != client->m_known_objects.end(); ++i)
	{
		// Get object
		u16 id = *i;
		ServerActiveObject* obj = m_env->getActiveObject(id);

		if(obj && obj->m_known_by_count > 0)
			obj->m_known_by_count--;
	}

	// Delete client
	delete m_clients[peer_id];
	m_clients.erase(peer_id);
}

void ClientInterface::CreateClient(u16 peer_id)
{
	JMutexAutoLock conlock(m_clients_mutex);

	// Error check
	std::map<u16, RemoteClient*>::iterator n;
	n = m_clients.find(peer_id);
	// The client shouldn't already exist
	if(n != m_clients.end()) return;

	// Create client
	RemoteClient *client = new RemoteClient();
	client->peer_id = peer_id;
	m_clients[client->peer_id] = client;
}

void ClientInterface::event(u16 peer_id, ClientStateEvent event)
{
	{
		JMutexAutoLock clientlock(m_clients_mutex);

		// Error check
		std::map<u16, RemoteClient*>::iterator n;
		n = m_clients.find(peer_id);

		// No client to deliver event
		if (n == m_clients.end())
			return;
		n->second->notifyEvent(event);
	}

	if ((event == CSE_SetClientReady) ||
		(event == CSE_Disconnect)     ||
		(event == CSE_SetDenied))
	{
		UpdatePlayerList();
	}
}

u16 ClientInterface::getProtocolVersion(u16 peer_id)
{
	JMutexAutoLock conlock(m_clients_mutex);

	// Error check
	std::map<u16, RemoteClient*>::iterator n;
	n = m_clients.find(peer_id);

	// No client to get version
	if (n == m_clients.end())
		return 0;

	return n->second->net_proto_version;
}

void ClientInterface::setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full)
{
	JMutexAutoLock conlock(m_clients_mutex);

	// Error check
	std::map<u16, RemoteClient*>::iterator n;
	n = m_clients.find(peer_id);

	// No client to set versions
	if (n == m_clients.end())
		return;

	n->second->setVersionInfo(major,minor,patch,full);
}