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CMakeLists.txt
Commit message (
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Author
Age
*
Fix to be able to build from dir different than source dir
Diego Martínez
2013-04-06
*
Add Dijkstra A* and A* without prefetching pathfind algorithms
sapier
2013-04-06
*
Fix build on Linux with some glibcs
kwolekr
2013-03-29
*
Allow spawning particles from the server, from lua
Jeija
2013-03-23
*
Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...
Perttu Ahola
2013-03-22
*
build with ogles2 driver
proller
2013-03-16
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initial mapgen indev version with farscale feature and huge caves
proller
2013-03-16
*
Re-add dungeons in new dungeongen.cpp
kwolekr
2013-03-10
*
split scriptapi.cpp
sapier
2013-03-05
*
Add emerge.cpp, initial EmergeThread changes
kwolekr
2013-02-25
*
Add sound volume controls to ingame menu
RealBadAngel
2013-02-23
*
new auto masterserver
proller
2013-02-22
*
Add Freetype support
Ilya Zhuravlev
2013-02-14
*
Server requires gettext library as well
Dmitry Marakasov
2013-02-12
*
Readded and optimized mapgen V6
kwolekr
2013-01-21
*
The new mapgen, noise functions, et al.
kwolekr
2013-01-21
*
Basic support for configuring which mods to load for each world
Jürgen Doser
2013-01-21
*
Add a list of servers to the "Multiplayer" tab
Jeija
2013-01-21
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Add particles
Jeija
2013-01-14
*
L-System treegen
RealBadAngel
2012-12-30
*
Tweak CMake files for cURL
sfan5
2012-12-18
*
Added ability to fetch media from remote server (using cURL library)
Ilya Zhuravlev
2012-12-16
*
ShaderSource and silly example shaders
Kahrl
2012-12-02
*
Move util/serialize.h out from staticobject.h for smaller header dependencies
Perttu Ahola
2012-11-26
*
Move a function from clientserver.h to clientserver.cpp
Perttu Ahola
2012-11-26
*
Move chat commands to Lua and remove servercommand.{cpp,h}
Matthew I
2012-08-12
*
Experimental-ish rollback functionality
Perttu Ahola
2012-07-27
*
Improve build configuration options
Perttu Ahola
2012-07-23
*
Implement formspec
darkrose
2012-07-22
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17
*
WIP node metadata, node timers
Kahrl
2012-06-03
*
Fix buildbot
Perttu Ahola
2012-04-03
*
Add optional MINGWM10_DLL to cmake install
Perttu Ahola
2012-04-03
*
Fix things for cross-compiling using mingw
Perttu Ahola
2012-04-02
*
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
Perttu Ahola
2012-03-31
*
Reimplement authentication handler in Lua; now we have 1) infinite privilege ...
Perttu Ahola
2012-03-30
*
ObjectProperties
Perttu Ahola
2012-03-30
*
Add GenericCAO and player armor groups, but don't use them yet
Perttu Ahola
2012-03-29
*
added PlayerSAO and RemotePlayer, removed ServerRemotePlayer
Kahrl
2012-03-29
*
Implement propagateSunlight for VoxelManipulator
Perttu Ahola
2012-03-27
*
Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used opti...
Perttu Ahola
2012-03-25
*
Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
Perttu Ahola
2012-03-25
*
Don't try to use sound if building only server
Perttu Ahola
2012-03-25
*
Cache textures by checksum
Jonathan Neuschäfer
2012-03-25
*
Build configuration fixes/improvements on Windows
Perttu Ahola
2012-03-25
*
Fix build on MinGW (as compared to Linux)
Perttu Ahola
2012-03-24
*
c55sound continued
Perttu Ahola
2012-03-24
*
celeron55's sound system initial framework
Perttu Ahola
2012-03-24
*
Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists...
Perttu Ahola
2012-03-20
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