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* Don't ship with broken languages (#4940)est312016-12-21
* Liquids: Update flow on block loadMillersMan2016-12-07
* Windows: Add manifest file and set "High DPI Aware" trueadrido2016-11-07
* MSVC: Generate debug information for release builds (#4674)SmallJoker2016-11-06
* Disable cmake message concerning WIN32 on non-windows systemsRogier2016-10-11
* Move RemotePlayer code to its own cpp/headerLoic Blot2016-10-08
* Only include keycode unittests in client build (fixes #4559)sfan52016-09-29
* Don't use ZLIB_WINAPI if the required DLL is not provided to CMakesfan52016-09-21
* Fix "unknown CMake command "check_library_exists" (#4517)Eric Mountain2016-09-13
* Add MapSettingsManager and new mapgen setting script API functionskwolekr2016-07-03
* openbsd's port fix for non Linux systems w/o libRTDavid Carlier2016-07-03
* Add colored text (not only colored chat).Ekdohibs2016-05-31
* Implement a PostgreSQL backendLoic Blot2016-05-22
* Move AreaStore to utilShadowNinja2016-03-07
* Add Valleys mapgen.Duane Robertson2016-01-14
* Improve LuaJIT detectionFerdinand Thiessen2015-12-05
* Mapgen: Add flat mapgen in hidden formparamat2015-11-11
* Add server side ncurses terminalest312015-11-06
* Mapgen: Add 4D fractal mapgenparamat2015-10-06
* Warn when building without cURLShadowNinja2015-09-01
* Enable server build when no builds are enabledShadowNinja2015-09-01
* Clean up threadingShadowNinja2015-08-23
* Add AreaStore data structureest312015-07-27
* Fix *BSD build with GNU iconvkwolekr2015-06-29
* Add minimap featureRealBadAngel2015-06-27
* Add utf-8 conversion utilities and re-add intlGUIEditBoxest312015-06-13
* Split ObjDef/ObjDefManager out to objdef.cppkwolekr2015-05-18
* Add -Wsign-compare for Clang builds and fix some signed/unsigned compiler war...kwolekr2015-05-16
* Add LibGMPest312015-05-11
* Make Git version detection use VERSION_STRING instead of tagsShadowNinja2015-05-05
* Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan52015-04-27
* Tests: Modularize unit testingkwolekr2015-04-26
* Link against shlwapi.lib and unify linker input sources for Windowskwolekr2015-04-08
* Fix freetype detectionDmitry Marakasov2015-04-08
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-01
* Clean up and tweak build systemShadowNinja2015-03-27
* Standalone bundle for OSX (w/ dependencies!)Pavel Puchkin2015-03-17
* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot2015-03-05
* Move sha1.hpp and base64.hpp to util/Loic Blot2015-02-21
* Use proper CMakeLists.txt for network and client directoriesLoic Blot2015-02-21
* Unit tests must be done at integration process.Loic Blot2015-02-21
* [Patch 2/4] Network rework: packet writing, sending and cleanupsLoic Blot2015-02-16
* main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLaunc...Loic Blot2015-02-12
* Network Layer 7 rework (Packet handling)Loic Blot2015-02-10
* Create minidump on fatal Win32 exceptionskwolekr2015-02-02
* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-18
* Add SemiDebug (-O1 with debug symbols) build mode and do not optimize Debug a...kwolekr2015-01-18
* Revert "Fix bug in debug build"kwolekr2015-01-18
* Fix bug in debug buildCraig Robbins2015-01-19