index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
CMakeLists.txt
Commit message (
Expand
)
Author
Age
...
*
Implement propagateSunlight for VoxelManipulator
Perttu Ahola
2012-03-27
*
Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used opti...
Perttu Ahola
2012-03-25
*
Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
Perttu Ahola
2012-03-25
*
Don't try to use sound if building only server
Perttu Ahola
2012-03-25
*
Cache textures by checksum
Jonathan Neuschäfer
2012-03-25
*
Build configuration fixes/improvements on Windows
Perttu Ahola
2012-03-25
*
Fix build on MinGW (as compared to Linux)
Perttu Ahola
2012-03-24
*
c55sound continued
Perttu Ahola
2012-03-24
*
celeron55's sound system initial framework
Perttu Ahola
2012-03-24
*
Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists...
Perttu Ahola
2012-03-20
*
Flatten share/ and user/ in the source and for the RUN_IN_PLACE build
Perttu Ahola
2012-03-20
*
Fix installation in cmake project files
Perttu Ahola
2012-03-18
*
Dynamic sky, fog and cloud colors; sun and moon
Perttu Ahola
2012-03-18
*
Move ClientMap to clientmap.{h,cpp}
Perttu Ahola
2012-03-16
*
Add confirmation menu and make world deletion possible in GUI
Perttu Ahola
2012-03-13
*
World creation button and dialog and functionality
Perttu Ahola
2012-03-13
*
Add quicktune.{cpp,h}
Perttu Ahola
2012-03-12
*
command-line/world game selection
Perttu Ahola
2012-03-11
*
Chat console, including a number of rebases and modifications.
Kahrl
2012-03-10
*
Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead
Perttu Ahola
2012-03-10
*
Immediate smoke puff when a normal entity is punched to death
Perttu Ahola
2012-03-10
*
Digging time groups WIP
Perttu Ahola
2012-03-10
*
Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2012-01-22
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
*
Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2012-01-02
*
Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
Kahrl
2011-12-04
*
inventorycube: use all three specified textures; also moved mesh creation / m...
Kahrl
2011-12-03
*
Better mod loading error handling
Perttu Ahola
2011-12-03
*
Script-defined creative inventory
Perttu Ahola
2011-12-02
*
Move ServerRemotePlayer to a separate file
Perttu Ahola
2011-12-02
*
Remove content_inventory.{h,cpp}
Perttu Ahola
2011-11-29
*
CraftItem rework and Lua interface
Kahrl
2011-11-29
*
Fix CMake install data path
Perttu Ahola
2011-11-29
*
Update installation in CMakeLists.txt
Perttu Ahola
2011-11-29
*
Replace old active block random node modifying things with actual ActiveBlock...
Perttu Ahola
2011-11-29
*
Crafting definition in scripts
Perttu Ahola
2011-11-29
*
Node definition names
Perttu Ahola
2011-11-29
*
Move tool definitions to script
Perttu Ahola
2011-11-29
*
GameDef compiles
Perttu Ahola
2011-11-29
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
*
Move tool stuff to tool.{h,cpp}
Perttu Ahola
2011-11-29
*
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Move images to data/textures and fix some path stuff; hope that installation ...
Perttu Ahola
2011-11-29
*
Add Lua
Perttu Ahola
2011-11-29
*
Initially add small and tight logging facility
Perttu Ahola
2011-10-16
*
Resource file handling for exe icon for MinGW
Perttu Ahola
2011-10-15
*
Handle death and respawn better
Perttu Ahola
2011-10-15
*
mobv2
Perttu Ahola
2011-10-15
[prev]
[next]