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* Sanitize GETTEXT usage macrosGiuseppe Bilotta2011-07-24
| | | | | | | Now the user-level option is called ENABLE_GETTEXT, and USE_GETTEXT is only set to true if gettext was enabled and found. This simplifies all check to USE_GETTEXT only rather than the double checks for it being enabled and found.
* Bring po update out of cmake againGiuseppe Bilotta2011-07-24
| | | | | | | | | | | | | | This solves two issues at once: * CMake would delete po files during ‘make clean’ because it thought they were autogenerated and not just managed * the only gettext tools readily available in Windows are so old they don't support options like --package-name The change also moves minetest.pot down one level, so we don't need to special case ‘en’ anymore. The downside is of course that you need some sane POSIX shell to update the po files.
* Do not package en translation, since we don't build itGiuseppe Bilotta2011-07-24
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* Gettext domain should match the project nameGiuseppe Bilotta2011-07-24
| | | | | | This partially reverts 023cc0d37776976b4b192b7363f73a5d2debdef6, goes back to using PROJECT_NAME for the filename and also uses PROJECT_NAME as text domain in the source code.
* updated cmakerules to autodetect if gettext can be usedConstantin Wenger2011-07-23
| | | fixed error if gettext is disabled
* fixed some problems with filenames of the translationsConstantin Wenger2011-07-22
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* Declare USE_GETTEXT optionGiuseppe Bilotta2011-07-22
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* updatepo cmake ruleGiuseppe Bilotta2011-07-22
| | | | | | | | | | Get rid of the system-specific updatelocales.sh and introduce an updatepo cmake rule. po files are also updated before creating the mo files, and we now keep the .pot file (in the po/en directory). To stabilize the po file creation, file contents are sorted by source filename. Update po files in the process.
* Static naming of po fileGiuseppe Bilotta2011-07-22
| | | | | | The po file should not be named c55 if we're in ∆. But since it is not exposed at installation time, we don't actually need its name to be based on the project name at all, so just call it minetest.po
* Refactor mo creation/installationGiuseppe Bilotta2011-07-22
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* Use project name for mo filesGiuseppe Bilotta2011-07-22
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* Merge remote-tracking branch 'erlehmann/master'Giuseppe Bilotta2011-07-22
|\ | | | | | | | | Conflicts (from the introduction of fr translations): src/CMakeLists.txt
| * Added french translation.Cyriaque Skrapits2011-07-21
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* | Reorganize cmake gettext message output to ease debuggingGiuseppe Bilotta2011-07-21
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* | Find correct library for MSVC vs MingW in WinowsGiuseppe Bilotta2011-07-21
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* | Only install locale files if using gettextGiuseppe Bilotta2011-07-21
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* | Uppercase DEFINED or cmake 2.8.4 complainsGiuseppe Bilotta2011-07-21
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* | Refactor and clean up gettext managementGiuseppe Bilotta2011-07-21
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* | Make gettext optionalGiuseppe Bilotta2011-07-21
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* | Tweak makefiles to add -delta suffix.Weedy2011-07-21
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* | Fix win32 MSVC compile. (screw gettext)Weedy2011-07-21
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* Move package search out of conditionalGiuseppe Bilotta2011-07-20
| | | | | This unbreaks the Windows build which would otherwise have problems at the jthread level.
* Use system sqlite3/jthread libs if availableGiuseppe Bilotta2011-07-20
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* added gettext supportConstantin Wenger2011-07-20
| | | | german translation file and bashscript to update translations
* Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-14
|\ | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp
| * reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-26
| | | | | | | | doing it
| * more reorganizing of map codePerttu Ahola2011-06-26
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| * cleaned map stuffPerttu Ahola2011-06-26
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* | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵Sebastian Rühl2011-06-26
|\ \ | |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
| * added new submenu for key assignmentteddydestodes2011-06-01
| | | | | | | | configwriting/saving isn't complete and will break your config if you use fancy keys
| * MacOSX build supportMrLoom2011-06-01
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* | moved map generator to separate source filesPerttu Ahola2011-06-25
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* | New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | | | | | (import from temporary git repo)
* | merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-18
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* | removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
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* | separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-18
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* | Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
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* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵Perttu Ahola2011-06-17
| | | | | | | | content_mapblock.{h,cpp}
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | | | | | stuff from material.cpp to content_mapnode.{h,cpp}
* | Added an experimental "far view" thing. Doesn't work exactly like it should ↵Perttu Ahola2011-06-07
| | | | | | | | and not suitable for real use yet, and might never be.
* | added -Wno-unused-but-set-variable to debug buildPerttu Ahola2011-06-02
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* | player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
|/ | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
| | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
* Merge: New map directory structure and player passwordsPerttu Ahola2011-05-21
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| * Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
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* | added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 ↵Perttu Ahola2011-05-16
|/ | | | which only slows down development with no effect on security or anything.
* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-16
| | | | | --HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
* Added key configuration in the configuration file.Perttu Ahola2011-05-14
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* added cloudsPerttu Ahola2011-04-29
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* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-23
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