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* Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-14
|\ | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp
| * reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-26
| | | | | | | | doing it
| * more reorganizing of map codePerttu Ahola2011-06-26
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| * cleaned map stuffPerttu Ahola2011-06-26
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* | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵Sebastian Rühl2011-06-26
|\ \ | |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
| * added new submenu for key assignmentteddydestodes2011-06-01
| | | | | | | | configwriting/saving isn't complete and will break your config if you use fancy keys
| * MacOSX build supportMrLoom2011-06-01
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* | moved map generator to separate source filesPerttu Ahola2011-06-25
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* | New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | | | | | (import from temporary git repo)
* | merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-18
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* | removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
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* | separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-18
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* | Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
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* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵Perttu Ahola2011-06-17
| | | | | | | | content_mapblock.{h,cpp}
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | | | | | stuff from material.cpp to content_mapnode.{h,cpp}
* | Added an experimental "far view" thing. Doesn't work exactly like it should ↵Perttu Ahola2011-06-07
| | | | | | | | and not suitable for real use yet, and might never be.
* | added -Wno-unused-but-set-variable to debug buildPerttu Ahola2011-06-02
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* | player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
|/ | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
| | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
* Merge: New map directory structure and player passwordsPerttu Ahola2011-05-21
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| * Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
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* | added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 ↵Perttu Ahola2011-05-16
|/ | | | which only slows down development with no effect on security or anything.
* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-16
| | | | | --HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
* Added key configuration in the configuration file.Perttu Ahola2011-05-14
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* added cloudsPerttu Ahola2011-04-29
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* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-23
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* Removed IrrlichtWrapperPerttu Ahola2011-04-22
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* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-10
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* changed node metadata format to better accomodate future needs and problemsPerttu Ahola2011-04-05
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* Modified windows build parameters a bit to make it buildPerttu Ahola2011-04-04
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* removed reference to script directory in cmake installPerttu Ahola2011-04-04
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* commit before some more radical changesPerttu Ahola2011-04-03
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* Removed lua stuffPerttu Ahola2011-04-03
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* modified the build system of lua to a more minimal onePerttu Ahola2011-02-24
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* fixed a path in build system's packaging partPerttu Ahola2011-02-23
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* preliminary lua scripting framework for objectsPerttu Ahola2011-02-21
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* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21
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* small fixes: crack texture, server build on windows, configuration file ↵Perttu Ahola2011-02-16
| | | | example, adding config file example to install
* fixed slight error in server buildPerttu Ahola2011-02-15
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* might work good on cmake+msvc nowPerttu Ahola2011-02-15
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* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-15
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* fixed CMakeLists.txt syntax (removed additional ,)Perttu Ahola2011-02-14
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* Use random-generated fallback textures when real textures are not foundPerttu Ahola2011-02-12
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* new texture stuff quite workingPerttu Ahola2011-02-11
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* fixes toward mingw compatibilityPerttu Ahola2011-02-10
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* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
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* bug-fixin'Perttu Ahola2011-02-08
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* mapgen stuffPerttu Ahola2011-02-05
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* added sand to map generatorPerttu Ahola2011-02-04
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* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
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