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| * | | cleaned map stuffPerttu Ahola2011-06-26
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* | | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...Sebastian Rühl2011-06-26
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| * | added new submenu for key assignmentteddydestodes2011-06-01
| * | MacOSX build supportMrLoom2011-06-01
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* | moved map generator to separate source filesPerttu Ahola2011-06-25
* | New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-25
* | merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-18
* | removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
* | separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-18
* | Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola2011-06-17
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-17
* | Added an experimental "far view" thing. Doesn't work exactly like it should a...Perttu Ahola2011-06-07
* | added -Wno-unused-but-set-variable to debug buildPerttu Ahola2011-06-02
* | player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
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* Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
* Merge: New map directory structure and player passwordsPerttu Ahola2011-05-21
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| * Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
* | added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 whic...Perttu Ahola2011-05-16
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* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-16
* Added key configuration in the configuration file.Perttu Ahola2011-05-14
* added cloudsPerttu Ahola2011-04-29
* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-23
* Removed IrrlichtWrapperPerttu Ahola2011-04-22
* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-10
* changed node metadata format to better accomodate future needs and problemsPerttu Ahola2011-04-05
* Modified windows build parameters a bit to make it buildPerttu Ahola2011-04-04
* removed reference to script directory in cmake installPerttu Ahola2011-04-04
* commit before some more radical changesPerttu Ahola2011-04-03
* Removed lua stuffPerttu Ahola2011-04-03
* modified the build system of lua to a more minimal onePerttu Ahola2011-02-24
* fixed a path in build system's packaging partPerttu Ahola2011-02-23
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-21
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21
* small fixes: crack texture, server build on windows, configuration file examp...Perttu Ahola2011-02-16
* fixed slight error in server buildPerttu Ahola2011-02-15
* might work good on cmake+msvc nowPerttu Ahola2011-02-15
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-15
* fixed CMakeLists.txt syntax (removed additional ,)Perttu Ahola2011-02-14
* Use random-generated fallback textures when real textures are not foundPerttu Ahola2011-02-12
* new texture stuff quite workingPerttu Ahola2011-02-11
* fixes toward mingw compatibilityPerttu Ahola2011-02-10
* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
* bug-fixin'Perttu Ahola2011-02-08
* mapgen stuffPerttu Ahola2011-02-05
* added sand to map generatorPerttu Ahola2011-02-04
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
* OMG! Main Menu!Perttu Ahola2011-01-23
* made old build system to work too. the cmake one doesn't make working binarie...Perttu Ahola2011-01-18
* random build system tweakingPerttu Ahola2011-01-09