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* Digging time groups WIPPerttu Ahola2012-03-10
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-22
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-12
* Add InvRef and InvStack (currently untested and unusable)Perttu Ahola2012-01-02
* Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improvesKahrl2011-12-04
* inventorycube: use all three specified textures; also moved mesh creation / m...Kahrl2011-12-03
* Better mod loading error handlingPerttu Ahola2011-12-03
* Script-defined creative inventoryPerttu Ahola2011-12-02
* Move ServerRemotePlayer to a separate filePerttu Ahola2011-12-02
* Remove content_inventory.{h,cpp}Perttu Ahola2011-11-29
* CraftItem rework and Lua interfaceKahrl2011-11-29
* Fix CMake install data pathPerttu Ahola2011-11-29
* Update installation in CMakeLists.txtPerttu Ahola2011-11-29
* Replace old active block random node modifying things with actual ActiveBlock...Perttu Ahola2011-11-29
* Crafting definition in scriptsPerttu Ahola2011-11-29
* Node definition namesPerttu Ahola2011-11-29
* Move tool definitions to scriptPerttu Ahola2011-11-29
* GameDef compilesPerttu Ahola2011-11-29
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-29
* Move tool stuff to tool.{h,cpp}Perttu Ahola2011-11-29
* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-29
* Scripting WIPPerttu Ahola2011-11-29
* Scripting WIPPerttu Ahola2011-11-29
* Move images to data/textures and fix some path stuff; hope that installation ...Perttu Ahola2011-11-29
* Add LuaPerttu Ahola2011-11-29
* Initially add small and tight logging facilityPerttu Ahola2011-10-16
* Resource file handling for exe icon for MinGWPerttu Ahola2011-10-15
* Handle death and respawn betterPerttu Ahola2011-10-15
* mobv2Perttu Ahola2011-10-15
* In CMake scripts: New version number, fix MSVC stuffPerttu Ahola2011-10-14
* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
* Merge branch 'view_bobbing_and_vielded_tool'Perttu Ahola2011-09-26
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| * Collected and moved existing camera infrastructure from game.cpp to camera.cp...Kahrl2011-09-08
* | Move PLATFORM_LIBS around to make sqlite3 link with libdl on some distrosPerttu Ahola2011-09-23
* | SQLite needs to be linked with -ldl on some Linux distros.Kahrl2011-09-16
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* added ipban supportConstantin Wenger2011-08-12
* Merged some FreeBSD fixesPerttu Ahola2011-08-11
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| * Proper placement of binary files.q662011-08-11
* | Clang doesn't like -Wno-unused-but-set-variableGiuseppe Bilotta2011-08-11
* | Project uses C++, so use CHECK_CXX_COMPILER_FLAGGiuseppe Bilotta2011-08-11
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* Check whether -Wno-unused-but-set-variable is supported before usingDmitry Marakasov2011-08-01
* merged delta and c55Perttu Ahola2011-08-05
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| * Merge remote-tracking branch 'origin/upstream'Nils Dagsson Moskopp2011-07-31
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| * Sanitize GETTEXT usage macrosGiuseppe Bilotta2011-07-24
| * Bring po update out of cmake againGiuseppe Bilotta2011-07-24
| * Do not package en translation, since we don't build itGiuseppe Bilotta2011-07-24
| * Gettext domain should match the project nameGiuseppe Bilotta2011-07-24
| * updated cmakerules to autodetect if gettext can be usedConstantin Wenger2011-07-23
| * fixed some problems with filenames of the translationsConstantin Wenger2011-07-22
| * Declare USE_GETTEXT optionGiuseppe Bilotta2011-07-22