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path: root/src/CMakeLists.txt
Commit message (Expand)AuthorAge
* Reorganize cmake gettext message output to ease debuggingGiuseppe Bilotta2011-07-21
* Find correct library for MSVC vs MingW in WinowsGiuseppe Bilotta2011-07-21
* Only install locale files if using gettextGiuseppe Bilotta2011-07-21
* Uppercase DEFINED or cmake 2.8.4 complainsGiuseppe Bilotta2011-07-21
* Refactor and clean up gettext managementGiuseppe Bilotta2011-07-21
* Make gettext optionalGiuseppe Bilotta2011-07-21
* Tweak makefiles to add -delta suffix.Weedy2011-07-21
* Fix win32 MSVC compile. (screw gettext)Weedy2011-07-21
* Move package search out of conditionalGiuseppe Bilotta2011-07-20
* Use system sqlite3/jthread libs if availableGiuseppe Bilotta2011-07-20
* added gettext supportConstantin Wenger2011-07-20
* Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-14
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| * reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-26
| * more reorganizing of map codePerttu Ahola2011-06-26
| * cleaned map stuffPerttu Ahola2011-06-26
* | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...Sebastian Rühl2011-06-26
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| * added new submenu for key assignmentteddydestodes2011-06-01
| * MacOSX build supportMrLoom2011-06-01
* | moved map generator to separate source filesPerttu Ahola2011-06-25
* | New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-25
* | merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-18
* | removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
* | separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-18
* | Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola2011-06-17
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-17
* | Added an experimental "far view" thing. Doesn't work exactly like it should a...Perttu Ahola2011-06-07
* | added -Wno-unused-but-set-variable to debug buildPerttu Ahola2011-06-02
* | player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
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* Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
* Merge: New map directory structure and player passwordsPerttu Ahola2011-05-21
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| * Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
* | added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 whic...Perttu Ahola2011-05-16
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* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-16
* Added key configuration in the configuration file.Perttu Ahola2011-05-14
* added cloudsPerttu Ahola2011-04-29
* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-23
* Removed IrrlichtWrapperPerttu Ahola2011-04-22
* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-10
* changed node metadata format to better accomodate future needs and problemsPerttu Ahola2011-04-05
* Modified windows build parameters a bit to make it buildPerttu Ahola2011-04-04
* removed reference to script directory in cmake installPerttu Ahola2011-04-04
* commit before some more radical changesPerttu Ahola2011-04-03
* Removed lua stuffPerttu Ahola2011-04-03
* modified the build system of lua to a more minimal onePerttu Ahola2011-02-24
* fixed a path in build system's packaging partPerttu Ahola2011-02-23
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-21
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21
* small fixes: crack texture, server build on windows, configuration file examp...Perttu Ahola2011-02-16
* fixed slight error in server buildPerttu Ahola2011-02-15