| Commit message (Expand) | Author | Age |
... | |
* | Use system wide LuaJIT if aviable. | RealBadAngel | 2013-04-08 |
* | Revert "Fix to be able to build from dir different than source dir" | kwolekr | 2013-04-07 |
* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |
* | Fix to be able to build from dir different than source dir | Diego Martínez | 2013-04-06 |
* | Add Dijkstra A* and A* without prefetching pathfind algorithms | sapier | 2013-04-06 |
* | Fix build on Linux with some glibcs | kwolekr | 2013-03-29 |
* | Allow spawning particles from the server, from lua | Jeija | 2013-03-23 |
* | Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default... | Perttu Ahola | 2013-03-22 |
* | build with ogles2 driver | proller | 2013-03-16 |
* | initial mapgen indev version with farscale feature and huge caves | proller | 2013-03-16 |
* | Re-add dungeons in new dungeongen.cpp | kwolekr | 2013-03-10 |
* | split scriptapi.cpp | sapier | 2013-03-05 |
* | Add emerge.cpp, initial EmergeThread changes | kwolekr | 2013-02-25 |
* | Add sound volume controls to ingame menu | RealBadAngel | 2013-02-23 |
* | new auto masterserver | proller | 2013-02-22 |
* | Add Freetype support | Ilya Zhuravlev | 2013-02-14 |
* | Server requires gettext library as well | Dmitry Marakasov | 2013-02-12 |
* | Readded and optimized mapgen V6 | kwolekr | 2013-01-21 |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | Basic support for configuring which mods to load for each world | Jürgen Doser | 2013-01-21 |
* | Add a list of servers to the "Multiplayer" tab | Jeija | 2013-01-21 |
* | Add particles | Jeija | 2013-01-14 |
* | L-System treegen | RealBadAngel | 2012-12-30 |
* | Tweak CMake files for cURL | sfan5 | 2012-12-18 |
* | Added ability to fetch media from remote server (using cURL library) | Ilya Zhuravlev | 2012-12-16 |
* | ShaderSource and silly example shaders | Kahrl | 2012-12-02 |
* | Move util/serialize.h out from staticobject.h for smaller header dependencies | Perttu Ahola | 2012-11-26 |
* | Move a function from clientserver.h to clientserver.cpp | Perttu Ahola | 2012-11-26 |
* | Move chat commands to Lua and remove servercommand.{cpp,h} | Matthew I | 2012-08-12 |
* | Experimental-ish rollback functionality | Perttu Ahola | 2012-07-27 |
* | Improve build configuration options | Perttu Ahola | 2012-07-23 |
* | Implement formspec | darkrose | 2012-07-22 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |
* | WIP node metadata, node timers | Kahrl | 2012-06-03 |
* | Fix buildbot | Perttu Ahola | 2012-04-03 |
* | Add optional MINGWM10_DLL to cmake install | Perttu Ahola | 2012-04-03 |
* | Fix things for cross-compiling using mingw | Perttu Ahola | 2012-04-02 |
* | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola | 2012-03-31 |
* | Reimplement authentication handler in Lua; now we have 1) infinite privilege ... | Perttu Ahola | 2012-03-30 |
* | ObjectProperties | Perttu Ahola | 2012-03-30 |
* | Add GenericCAO and player armor groups, but don't use them yet | Perttu Ahola | 2012-03-29 |
* | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 |
* | Implement propagateSunlight for VoxelManipulator | Perttu Ahola | 2012-03-27 |
* | Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used opti... | Perttu Ahola | 2012-03-25 |
* | Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS | Perttu Ahola | 2012-03-25 |
* | Don't try to use sound if building only server | Perttu Ahola | 2012-03-25 |
* | Cache textures by checksum | Jonathan Neuschäfer | 2012-03-25 |
* | Build configuration fixes/improvements on Windows | Perttu Ahola | 2012-03-25 |
* | Fix build on MinGW (as compared to Linux) | Perttu Ahola | 2012-03-24 |