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path: root/src/ban.cpp
Commit message (Collapse)AuthorAge
* Use warningstream for log messages with WARNINGShadowNinja2015-10-14
| | | | Remove DTIME macro and its uses, too
* Clean up threadingShadowNinja2015-08-23
| | | | | | | | | | | | | | | | | | | | * Rename everything. * Strip J prefix. * Change UpperCamelCase functions to lowerCamelCase. * Remove global (!) semaphore count mutex on OSX. * Remove semaphore count getter (unused, unsafe, depended on internal API functions on Windows, and used a hack on OSX). * Add `Atomic<type>`. * Make `Thread` handle thread names. * Add support for C++11 multi-threading. * Combine pthread and win32 sources. * Remove `ThreadStarted` (unused, unneeded). * Move some includes from the headers to the sources. * Move all of `Event` into its header (allows inlining with no new includes). * Make `Event` use `Semaphore` (except on Windows). * Move some porting functions into `Thread`. * Integrate logging with `Thread`. * Add threading test.
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-19
| | | | | | Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators
* ban.cpp refactoringSelat2014-08-22
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* Cleanup jthread and fix win32 buildsapier2013-12-01
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* Always use builtin JThread librarykwolekr2013-09-15
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Fix typosPilzAdam2013-08-14
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* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-13
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Fix log output in ban.cppPerttu Ahola2012-03-11
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* Ban and Auth managers use infostream rather than dstreamPerttu Ahola2012-03-10
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* Fixed/extended/modified ban stuff to be good for inclusionPerttu Ahola2011-08-12
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* added ipban supportConstantin Wenger2011-08-12
commands: /#ipban <nick> /#ipunban <ip>
d='n288' href='#n288'>288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343
/*
Minetest
Copyright (C) 2019 rubenwardy

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "client/tile.h" // ITextureSource
#include "debug.h"
#include "irrlichttypes_extrabloated.h"
#include "util/string.h"
#include <array>

#pragma once

class StyleSpec
{
public:
	enum Property
	{
		TEXTCOLOR,
		BGCOLOR,
		BGCOLOR_HOVERED, // Note: Deprecated property
		BGCOLOR_PRESSED, // Note: Deprecated property
		NOCLIP,
		BORDER,
		BGIMG,
		BGIMG_HOVERED, // Note: Deprecated property
		BGIMG_MIDDLE,
		BGIMG_PRESSED, // Note: Deprecated property
		FGIMG,
		FGIMG_HOVERED, // Note: Deprecated property
		FGIMG_PRESSED, // Note: Deprecated property
		ALPHA,
		CONTENT_OFFSET,
		PADDING,
		NUM_PROPERTIES,
		NONE
	};
	enum State
	{
		STATE_DEFAULT = 0,
		STATE_HOVERED = 1 << 0,
		STATE_PRESSED = 1 << 1,
		NUM_STATES = 1 << 2,
		STATE_INVALID = 1 << 3,
	};

private:
	std::array<bool, NUM_PROPERTIES> property_set{};
	std::array<std::string, NUM_PROPERTIES> properties;
	State state_map = STATE_DEFAULT;

public:
	static Property GetPropertyByName(const std::string &name)
	{
		if (name == "textcolor") {
			return TEXTCOLOR;
		} else if (name == "bgcolor") {
			return BGCOLOR;
		} else if (name == "bgcolor_hovered") {
			return BGCOLOR_HOVERED;
		} else if (name == "bgcolor_pressed") {
			return BGCOLOR_PRESSED;
		} else if (name == "noclip") {
			return NOCLIP;
		} else if (name == "border") {
			return BORDER;
		} else if (name == "bgimg") {
			return BGIMG;
		} else if (name == "bgimg_hovered") {
			return BGIMG_HOVERED;
		} else if (name == "bgimg_middle") {
			return BGIMG_MIDDLE;
		} else if (name == "bgimg_pressed") {
			return BGIMG_PRESSED;
		} else if (name == "fgimg") {
			return FGIMG;
		} else if (name == "fgimg_hovered") {
			return FGIMG_HOVERED;
		} else if (name == "fgimg_pressed") {
			return FGIMG_PRESSED;
		} else if (name == "alpha") {
			return ALPHA;
		} else if (name == "content_offset") {
			return CONTENT_OFFSET;
		} else if (name == "padding") {
			return PADDING;
		} else {
			return NONE;
		}
	}

	std::string get(Property prop, std::string def) const
	{
		const auto &val = properties[prop];
		return val.empty() ? def : val;
	}

	void set(Property prop, const std::string &value)
	{
		properties[prop] = value;
		property_set[prop] = true;
	}

	//! Parses a name and returns the corresponding state enum
	static State getStateByName(const std::string &name)
	{
		if (name == "default") {
			return STATE_DEFAULT;
		} else if (name == "hovered") {
			return STATE_HOVERED;
		} else if (name == "pressed") {
			return STATE_PRESSED;
		} else {
			return STATE_INVALID;
		}
	}

	//! Gets the state that this style is intended for
	State getState() const
	{
		return state_map;
	}

	//! Set the given state on this style
	void addState(State state)
	{
		FATAL_ERROR_IF(state >= NUM_STATES, "Out-of-bounds state received");

		state_map = static_cast<State>(state_map | state);
	}

	//! Using a list of styles mapped to state values, calculate the final
	//  combined style for a state by propagating values in its component states
	static StyleSpec getStyleFromStatePropagation(const std::array<StyleSpec, NUM_STATES> &styles, State state)
	{
		StyleSpec temp = styles[StyleSpec::STATE_DEFAULT];
		temp.state_map = state;
		for (int i = StyleSpec::STATE_DEFAULT + 1; i <= state; i++) {
			if ((state & i) != 0) {
				temp = temp | styles[i];
			}
		}

		return temp;
	}

	video::SColor getColor(Property prop, video::SColor def) const
	{
		const auto &val = properties[prop];
		if (val.empty()) {
			return def;
		}

		parseColorString(val, def, false, 0xFF);
		return def;
	}

	video::SColor getColor(Property prop) const
	{
		const auto &val = properties[prop];
		FATAL_ERROR_IF(val.empty(), "Unexpected missing property");

		video::SColor color;
		parseColorString(val, color, false, 0xFF);
		return color;
	}

	irr::core::rect<s32> getRect(Property prop, irr::core::rect<s32> def) const
	{
		const auto &val = properties[prop];
		if (val.empty())
			return def;

		irr::core::rect<s32> rect;
		if (!parseRect(val, &rect))
			return def;

		return rect;
	}

	irr::core::rect<s32> getRect(Property prop) const
	{
		const auto &val = properties[prop];
		FATAL_ERROR_IF(val.empty(), "Unexpected missing property");

		irr::core::rect<s32> rect;
		parseRect(val, &rect);
		return rect;
	}

	irr::core::vector2d<s32> getVector2i(Property prop, irr::core::vector2d<s32> def) const
	{
		const auto &val = properties[prop];
		if (val.empty())
			return def;

		irr::core::vector2d<s32> vec;
		if (!parseVector2i(val, &vec))
			return def;

		return vec;
	}

	irr::core::vector2d<s32> getVector2i(Property prop) const
	{
		const auto &val = properties[prop];
		FATAL_ERROR_IF(val.empty(), "Unexpected missing property");

		irr::core::vector2d<s32> vec;
		parseVector2i(val, &vec);
		return vec;
	}

	video::ITexture *getTexture(Property prop, ISimpleTextureSource *tsrc,
			video::ITexture *def) const
	{
		const auto &val = properties[prop];
		if (val.empty()) {
			return def;
		}

		video::ITexture *texture = tsrc->getTexture(val);

		return texture;
	}

	video::ITexture *getTexture(Property prop, ISimpleTextureSource *tsrc) const
	{
		const auto &val = properties[prop];
		FATAL_ERROR_IF(val.empty(), "Unexpected missing property");

		video::ITexture *texture = tsrc->getTexture(val);

		return texture;
	}

	bool getBool(Property prop, bool def) const
	{
		const auto &val = properties[prop];
		if (val.empty()) {
			return def;
		}

		return is_yes(val);
	}

	inline bool isNotDefault(Property prop) const
	{
		return !properties[prop].empty();
	}

	inline bool hasProperty(Property prop) const { return property_set[prop]; }

	StyleSpec &operator|=(const StyleSpec &other)
	{
		for (size_t i = 0; i < NUM_PROPERTIES; i++) {
			auto prop = (Property)i;
			if (other.hasProperty(prop)) {
				set(prop, other.get(prop, ""));
			}
		}

		return *this;
	}

	StyleSpec operator|(const StyleSpec &other) const
	{
		StyleSpec newspec = *this;
		newspec |= other;
		return newspec;
	}

private:
	bool parseRect(const std::string &value, irr::core::rect<s32> *parsed_rect) const
	{
		irr::core::rect<s32> rect;
		std::vector<std::string> v_rect = split(value, ',');

		if (v_rect.size() == 1) {
			s32 x = stoi(v_rect[0]);
			rect.UpperLeftCorner = irr::core::vector2di(x, x);
			rect.LowerRightCorner = irr::core::vector2di(-x, -x);
		} else if (v_rect.size() == 2) {
			s32 x = stoi(v_rect[0]);
			s32 y =	stoi(v_rect[1]);
			rect.UpperLeftCorner = irr::core::vector2di(x, y);
			rect.LowerRightCorner = irr::core::vector2di(-x, -y);
			// `-x` is interpreted as `w - x`
		} else if (v_rect.size() == 4) {
			rect.UpperLeftCorner = irr::core::vector2di(
					stoi(v_rect[0]), stoi(v_rect[1]));
			rect.LowerRightCorner = irr::core::vector2di(
					stoi(v_rect[2]), stoi(v_rect[3]));
		} else {
			warningstream << "Invalid rectangle string format: \"" << value
					<< "\"" << std::endl;
			return false;
		}

		*parsed_rect = rect;

		return true;
	}

	bool parseVector2i(const std::string &value, irr::core::vector2d<s32> *parsed_vec) const
	{
		irr::core::vector2d<s32> vec;
		std::vector<std::string> v_vector = split(value, ',');

		if (v_vector.size() == 1) {
			s32 x = stoi(v_vector[0]);
			vec.X = x;
			vec.Y = x;
		} else if (v_vector.size() == 2) {
			s32 x = stoi(v_vector[0]);
			s32 y =	stoi(v_vector[1]);
			vec.X = x;
			vec.Y = y;
		} else {
			warningstream << "Invalid vector2d string format: \"" << value
					<< "\"" << std::endl;
			return false;
		}

		*parsed_vec = vec;

		return true;
	}
};