| Commit message (Expand) | Author | Age |
... | |
* | Allow looping of local and positional sounds | Perttu Ahola | 2012-04-08 |
* | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola | 2012-03-31 |
* | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 |
* | Switch sound randomizer postfixes from N.ogg to .N.ogg | Perttu Ahola | 2012-03-25 |
* | Almost support loading sounds from server | Perttu Ahola | 2012-03-25 |
* | Texture cache -> Media cache WIP | Perttu Ahola | 2012-03-25 |
* | Cache textures by checksum | Jonathan Neuschäfer | 2012-03-25 |
* | Lua API for playing sounds | Perttu Ahola | 2012-03-24 |
* | Add event manager and use it to trigger sounds | Perttu Ahola | 2012-03-24 |
* | c55sound continued | Perttu Ahola | 2012-03-24 |
* | celeron55's sound system initial framework | Perttu Ahola | 2012-03-24 |
* | Profiler graph | Perttu Ahola | 2012-03-21 |
* | Dynamic sky, fog and cloud colors; sun and moon | Perttu Ahola | 2012-03-18 |
* | Move ClientMap to clientmap.{h,cpp} | Perttu Ahola | 2012-03-16 |
* | Add Client::getEnv() and remove some unnecessary wrappers | Perttu Ahola | 2012-03-15 |
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
* | Chat console, including a number of rebases and modifications. | Kahrl | 2012-03-10 |
* | Initial directory structure rework | Perttu Ahola | 2012-03-10 |
* | Players stay in environment even when dead, damage flash and fall damage fixes | Kahrl | 2012-02-05 |
* | Client-side prediction of inventory changes, and some inventory menu fixes | Kahrl | 2012-01-22 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
* | Add missing checks to texture caching | Perttu Ahola | 2012-01-04 |
* | Use free rather than delete for malloc'd memory | Perttu Ahola | 2012-01-02 |
* | Texture cache on client (mostly made by sapier) (breaks network compatibility) | Perttu Ahola | 2012-01-02 |
* | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola | 2012-01-02 |
* | Fix player double damage | Perttu Ahola | 2011-12-02 |
* | Remove stuff made obsolete by making players more ActiveObject-like and raise... | Perttu Ahola | 2011-12-01 |
* | Player-is-SAO WIP | Perttu Ahola | 2011-12-01 |
* | Fix deadlock if MeshUpdateThread asks new textures while it is being stopped ... | Perttu Ahola | 2011-12-01 |
* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 |
* | Crafting definition in scripts | Perttu Ahola | 2011-11-29 |
* | Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w... | Perttu Ahola | 2011-11-29 |
* | Node definition names | Perttu Ahola | 2011-11-29 |
* | Cut down content transfer verbosity | Perttu Ahola | 2011-11-29 |
* | Improve loading screen and protocol | Perttu Ahola | 2011-11-29 |
* | Node definitions transfer | Perttu Ahola | 2011-11-29 |
* | Properly update textures in node definitions | Perttu Ahola | 2011-11-29 |
* | Sending of textures WIP | Perttu Ahola | 2011-11-29 |
* | Tool definition transfer to client | Perttu Ahola | 2011-11-29 |
* | Make possible and do update textures in node definitions after late texture a... | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
* | Allocate MapBlock::m_node_metadata on heap to allow less header bloat | Perttu Ahola | 2011-11-29 |
* | Make Connection::Receive return the data via a SharedBuffer reference, so the... | Kahrl | 2011-11-07 |
* | Improve Connection with threading and some kind of congestion control | Perttu Ahola | 2011-10-20 |
* | Fix and tune block sending | Perttu Ahola | 2011-10-19 |
* | Display RTT (round trip time, ping) on client status text | Perttu Ahola | 2011-10-17 |
* | Use the logger; also, default to not showing much crap in console. Use --info... | Perttu Ahola | 2011-10-16 |
* | Make dungeon masters though and make oerkkis disappear when they get to you (... | Perttu Ahola | 2011-10-15 |