Commit message (Collapse) | Author | Age | |
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* | Clients inform server on wielded item | Giuseppe Bilotta | 2011-08-11 |
| | | | | | This is done with the new TOSERVER_PLAYERITEM message, that informs the server on the index of the wielded item. | ||
* | Keep track of player item | Giuseppe Bilotta | 2011-08-11 |
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* | Refactor player's eye position coding | Giuseppe Bilotta | 2011-08-11 |
| | | | | | Collect the player's eye position coding in a Player method, and use it in client to pass the eye position information to the game. | ||
* | made screen go slightly blue when underwater | Perttu Ahola | 2011-07-01 |
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* | map unloading is now a whole lot better | Perttu Ahola | 2011-06-27 |
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* | even more code refactoring | Perttu Ahola | 2011-06-26 |
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* | farmesh is now usable. | Perttu Ahola | 2011-06-18 |
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* | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 |
| | | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c | ||
* | Added the ability to change your password (via pause menu) | Ciaran Gultnieks | 2011-05-22 |
| | | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b | ||
* | Passwords - password entry at main menu, stored and checked by server | Ciaran Gultnieks | 2011-05-20 |
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* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
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* | new object system | Perttu Ahola | 2011-04-10 |
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* | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | 2011-04-08 |
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* | Chests work now! | Perttu Ahola | 2011-04-04 |
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* | fully implemented the sign with the new framework | Perttu Ahola | 2011-04-04 |
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* | Node metadata framework | Perttu Ahola | 2011-04-04 |
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* | Made a proper queued thread to client for handling some block mesh updates. ↵ | Perttu Ahola | 2011-04-04 |
| | | | | Also made client mutex-free to allow easier adding of new stuff. | ||
* | commit before some more radical changes | Perttu Ahola | 2011-04-03 |
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* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 |
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* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |
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* | Reworked texture, material, mineral and whatever handling | Perttu Ahola | 2011-01-26 |
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* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 |
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* | removed Client::isFetchingBlocks | Perttu Ahola | 2011-01-07 |
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* | drawing range updater update and myrand() (but not usage of it) | Perttu Ahola | 2010-12-26 |
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* | new viewing range updater algorithm | Perttu Ahola | 2010-12-26 |
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* | base stuff for item->object conversion | Perttu Ahola | 2010-12-24 |
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* | changes to handing of digging (non backwards-compatible i guess) | Perttu Ahola | 2010-12-23 |
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* | fixed crack animation timing in client | Perttu Ahola | 2010-12-23 |
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* | crafting system! | Perttu Ahola | 2010-12-22 |
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* | Cracking blocks while digging | Perttu Ahola | 2010-12-21 |
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* | working time-of-day sending from server to client | Perttu Ahola | 2010-12-20 |
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* | added dedicated server build without irrlicht | Perttu Ahola | 2010-12-19 |
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* | day/night working client side | Perttu Ahola | 2010-12-19 |
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* | before daynight mesh cache | Perttu Ahola | 2010-12-18 |
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* | before adding day/night lighting | Perttu Ahola | 2010-12-18 |
| | | | | | --HG-- rename : data/light.png => data/cloud.png | ||
* | tinkering around | Perttu Ahola | 2010-12-14 |
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* | in before messing with face drawing orientation | Perttu Ahola | 2010-12-14 |
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* | license stuff | Perttu Ahola | 2010-11-29 |
| | | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt | ||
* | fixed face updating slowness bug | Perttu Ahola | 2010-11-29 |
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* | Working version before block send priorization update | Perttu Ahola | 2010-11-27 |
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* | Initial files | Perttu Ahola | 2010-11-27 |