| Commit message (Expand) | Author | Age |
... | |
* | Clean up database API and save the local map on an interval | ShadowNinja | 2015-03-06 |
* | Performance improvement: Use std::list instead of std::vector for request_med... | Loic Blot | 2015-03-05 |
* | Remove Queue class which uses std::list and use native std::queue | Loic Blot | 2015-03-05 |
* | [Patch 2/4] Network rework: packet writing, sending and cleanups | Loic Blot | 2015-02-16 |
* | Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se... | Craig Robbins | 2015-02-11 |
* | Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_sha... | Craig Robbins | 2015-02-11 |
* | Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se... | Craig Robbins | 2015-02-11 |
* | Network Layer 7 rework (Packet handling) | Loic Blot | 2015-02-10 |
* | Fix local map saving when joining a local server from the server tab | Craig Robbins | 2015-01-31 |
* | Fix all warnings and remove -Wno-unused-but-set cflag | kwolekr | 2015-01-18 |
* | Fix memory leaks due to messed up memory handling for particles as well as th... | sapier | 2015-01-09 |
* | Performance of main client loop up to 2x faster In places, up to 3 times faster | Craig Robbins | 2014-12-07 |
* | Fix node 0,0,0 being highlighted when enable_node_highlighting == false | Craig Robbins | 2014-12-01 |
* | Fix client "double saving" simple singleplayer local maps | Craig Robbins | 2014-11-26 |
* | Add (optional) client-side saving of server map to disk | sfan5 | 2014-11-19 |
* | Recalculate normals for cached meshes. | RealBadAngel | 2014-10-21 |
* | Allow taking screenshots of formspecs and move message to chat | BlockMen | 2014-09-21 |
* | Node highlighting. | RealBadAngel | 2014-09-17 |
* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |
* | Add download rate to media progress bar (non http mode only!) | sapier | 2014-04-29 |
* | Bunch of small fixes (coding style, very unlikely errors, warning messages) | sapier | 2014-04-19 |
* | Cleanup client init states by bumping protocol version | sapier | 2014-04-08 |
* | Pass arguments by reference | Selat | 2014-03-12 |
* | Fix rendering glitches when far from the center of the map | Novatux | 2014-03-04 |
* | Remove lots of dead code | sapier | 2014-02-07 |
* | Add player:override_day_night_ratio() for arbitrarily controlling sunlight br... | Perttu Ahola | 2014-02-01 |
* | Add player:set_sky() with simple skybox support | Perttu Ahola | 2014-02-01 |
* | New HUD element - waypoint. | RealBadAngel | 2014-01-26 |
* | Allow vertical axis particle rotation constraint | khonkhortisan | 2014-01-13 |
* | Make MutexQueue use jsemaphore for signaling | sapier | 2014-01-10 |
* | Create new instance of mesh every time it's required (Solves #703) | Perttu Ahola | 2014-01-06 |
* | Replace SimpleThread by JThread now implementing same features | sapier | 2013-12-15 |
* | Rewrite client media download and support hash-based remote download | Kahrl | 2013-12-13 |
* | Add minetest.swap_node | Novatux | 2013-11-30 |
* | Always use builtin JThread library | kwolekr | 2013-09-15 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Remove farmesh | Kahrl | 2013-08-13 |
* | Add set_breath and get_breath to lua API. | RealBadAngel | 2013-07-20 |
* | Add support for IPv6 | proller | 2013-06-23 |
* | Add drowning | PilzAdam | 2013-06-19 |
* | Add progress bar to item visuals preloading | Zeg9 | 2013-05-13 |
* | Generalize hud_builtin_enable into hud_set_flags | kwolekr | 2013-04-25 |
* | Added support to disable built-in HUD elements | Diego Martínez | 2013-04-24 |
* | Added offset support for HUD items | Diego Martínez | 2013-04-23 |
* | Added support for alignment in HUD items | Diego Martínez | 2013-04-23 |
* | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | 2013-04-18 |
* | Lua HUD | Jonathon Anderson | 2013-04-18 |
* | Fix nick completion | PilzAdam | 2013-04-05 |
* | Allow spawning particles from the server, from lua | Jeija | 2013-03-23 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |