| Commit message (Expand) | Author | Age |
* | Default server step to 0.1s and sync object/player update intervals to it | Perttu Ahola | 2012-11-26 |
* | Detached inventories | Perttu Ahola | 2012-07-24 |
* | minetest.register_on_player_receive_fields() | Perttu Ahola | 2012-07-22 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Implement sign using form field protocol | Perttu Ahola | 2012-06-03 |
* | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola | 2012-03-31 |
* | Almost support loading sounds from server | Perttu Ahola | 2012-03-25 |
* | Texture cache -> Media cache WIP | Perttu Ahola | 2012-03-25 |
* | Cache textures by checksum | Jonathan Neuschäfer | 2012-03-25 |
* | Lua API for playing sounds | Perttu Ahola | 2012-03-24 |
* | Add event manager and use it to trigger sounds | Perttu Ahola | 2012-03-24 |
* | c55sound continued | Perttu Ahola | 2012-03-24 |
* | celeron55's sound system initial framework | Perttu Ahola | 2012-03-24 |
* | Dynamic sky, fog and cloud colors; sun and moon | Perttu Ahola | 2012-03-18 |
* | Move ClientMap to clientmap.{h,cpp} | Perttu Ahola | 2012-03-16 |
* | Add Client::getEnv() and remove some unnecessary wrappers | Perttu Ahola | 2012-03-15 |
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
* | Chat console, including a number of rebases and modifications. | Kahrl | 2012-03-10 |
* | Client-side prediction of inventory changes, and some inventory menu fixes | Kahrl | 2012-01-22 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
* | Texture cache on client (mostly made by sapier) (breaks network compatibility) | Perttu Ahola | 2012-01-02 |
* | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola | 2012-01-02 |
* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 |
* | Crafting definition in scripts | Perttu Ahola | 2011-11-29 |
* | Node definition names | Perttu Ahola | 2011-11-29 |
* | Improve loading screen and protocol | Perttu Ahola | 2011-11-29 |
* | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 |
* | Properly update textures in node definitions | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
* | Improve Connection with threading and some kind of congestion control | Perttu Ahola | 2011-10-20 |
* | Display RTT (round trip time, ping) on client status text | Perttu Ahola | 2011-10-17 |
* | Handle death and respawn better | Perttu Ahola | 2011-10-15 |
* | Improve mobv2 | Perttu Ahola | 2011-10-15 |
* | mobv2 | Perttu Ahola | 2011-10-15 |
* | Added sprite extruder | Kahrl | 2011-09-19 |
* | attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ... | Kahrl | 2011-09-08 |
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| * | Display which tool the player is holding | JacobF | 2011-09-07 |
* | | Collected and moved existing camera infrastructure from game.cpp to camera.cp... | Kahrl | 2011-09-08 |
* | | Removed unused camera_position and camera_direction fields from Client. Moved... | Kahrl | 2011-09-07 |
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* | Change way commands are displayed in chat window | Giuseppe Bilotta | 2011-08-22 |
* | Clients inform server on wielded item | Giuseppe Bilotta | 2011-08-11 |
* | Keep track of player item | Giuseppe Bilotta | 2011-08-11 |
* | Refactor player's eye position coding | Giuseppe Bilotta | 2011-08-11 |
* | made screen go slightly blue when underwater | Perttu Ahola | 2011-07-01 |
* | map unloading is now a whole lot better | Perttu Ahola | 2011-06-27 |
* | even more code refactoring | Perttu Ahola | 2011-06-26 |
* | farmesh is now usable. | Perttu Ahola | 2011-06-18 |