| Commit message (Expand) | Author | Age |
| ... | |
| * | c55sound continued | Perttu Ahola | 2012-03-24 |
| * | celeron55's sound system initial framework | Perttu Ahola | 2012-03-24 |
| * | Dynamic sky, fog and cloud colors; sun and moon | Perttu Ahola | 2012-03-18 |
| * | Move ClientMap to clientmap.{h,cpp} | Perttu Ahola | 2012-03-16 |
| * | Add Client::getEnv() and remove some unnecessary wrappers | Perttu Ahola | 2012-03-15 |
| * | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
| * | Chat console, including a number of rebases and modifications. | Kahrl | 2012-03-10 |
| * | Client-side prediction of inventory changes, and some inventory menu fixes | Kahrl | 2012-01-22 |
| * | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
| * | Texture cache on client (mostly made by sapier) (breaks network compatibility) | Perttu Ahola | 2012-01-02 |
| * | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola | 2012-01-02 |
| * | CraftItem rework and Lua interface | Kahrl | 2011-11-29 |
| * | Crafting definition in scripts | Perttu Ahola | 2011-11-29 |
| * | Node definition names | Perttu Ahola | 2011-11-29 |
| * | Improve loading screen and protocol | Perttu Ahola | 2011-11-29 |
| * | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 |
| * | Properly update textures in node definitions | Perttu Ahola | 2011-11-29 |
| * | GameDef compiles | Perttu Ahola | 2011-11-29 |
| * | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
| * | Improve Connection with threading and some kind of congestion control | Perttu Ahola | 2011-10-20 |
| * | Display RTT (round trip time, ping) on client status text | Perttu Ahola | 2011-10-17 |
| * | Handle death and respawn better | Perttu Ahola | 2011-10-15 |
| * | Improve mobv2 | Perttu Ahola | 2011-10-15 |
| * | mobv2 | Perttu Ahola | 2011-10-15 |
| * | Added sprite extruder | Kahrl | 2011-09-19 |
| * | attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ... | Kahrl | 2011-09-08 |
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| | * | Display which tool the player is holding | JacobF | 2011-09-07 |
| * | | Collected and moved existing camera infrastructure from game.cpp to camera.cp... | Kahrl | 2011-09-08 |
| * | | Removed unused camera_position and camera_direction fields from Client. Moved... | Kahrl | 2011-09-07 |
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| * | Change way commands are displayed in chat window | Giuseppe Bilotta | 2011-08-22 |
| * | Clients inform server on wielded item | Giuseppe Bilotta | 2011-08-11 |
| * | Keep track of player item | Giuseppe Bilotta | 2011-08-11 |
| * | Refactor player's eye position coding | Giuseppe Bilotta | 2011-08-11 |
| * | made screen go slightly blue when underwater | Perttu Ahola | 2011-07-01 |
| * | map unloading is now a whole lot better | Perttu Ahola | 2011-06-27 |
| * | even more code refactoring | Perttu Ahola | 2011-06-26 |
| * | farmesh is now usable. | Perttu Ahola | 2011-06-18 |
| * | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 |
| * | Added the ability to change your password (via pause menu) | Ciaran Gultnieks | 2011-05-22 |
| * | Passwords - password entry at main menu, stored and checked by server | Ciaran Gultnieks | 2011-05-20 |
| * | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
| * | new object system | Perttu Ahola | 2011-04-10 |
| * | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | 2011-04-08 |
| * | Chests work now! | Perttu Ahola | 2011-04-04 |
| * | fully implemented the sign with the new framework | Perttu Ahola | 2011-04-04 |
| * | Node metadata framework | Perttu Ahola | 2011-04-04 |
| * | Made a proper queued thread to client for handling some block mesh updates. A... | Perttu Ahola | 2011-04-04 |
| * | commit before some more radical changes | Perttu Ahola | 2011-04-03 |
| * | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 |
| * | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |