| Commit message (Expand) | Author | Age |
* | Add fwgettext util function | rubenwardy | 2021-08-19 |
* | Mods: Combine mod loading checks and deprection logging (#11503) | SmallJoker | 2021-07-31 |
* | CSM: Do not index files within hidden directories | SmallJoker | 2021-07-17 |
* | fix: extractZipFile is not part of Client but more generic. | Loic Blot | 2021-05-06 |
* | fix: some code tidy about includes & irr namespaces | Loic Blot | 2021-05-03 |
* | refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton | Loic Blot | 2021-05-03 |
* | fix: don't use RenderingEngine singleton when it's possible | Loic Blot | 2021-05-03 |
* | refacto: RenderingEngine::get_scene_manager() is now not callable from singleton | Loic Blot | 2021-05-03 |
* | refacto: protect some RenderingEngine::get_scene_manager | Loic Blot | 2021-05-03 |
* | refacto: hide mesh_cache inside the rendering engine | Loic Blot | 2021-05-03 |
* | refacto: add RenderingEngine::cleanupMeshCache | Loic Blot | 2021-05-03 |
* | refacto: rendering engine singleton removal step 1 (filesystem) | Loic Blot | 2021-05-03 |
* | fix: drop old irrlicht <1.8 compat on Client::loadMedia | Loic Blot | 2021-05-03 |
* | Avoid unnecessary copies during media/mesh loading | sfan5 | 2021-03-12 |
* | Handle mesh load failure without crashing | sfan5 | 2021-03-12 |
* | Drop wide/narrow conversion functions | sfan5 | 2021-02-02 |
* | Readd Client::sendPlayerPos optimization (was part of 81c7f0a) | sfan5 | 2021-01-31 |
* | Remove dead code (#10845) | rubenwardy | 2021-01-22 |
* | Decouple entity minimap markers from nametags replacing with show_on_minimap ... | sfan5 | 2020-10-19 |
* | Remove unused functions reported by cppcheck (#10463) | SmallJoker | 2020-10-05 |
* | Minimap as HUD element with API control | Pierre-Yves Rollo | 2020-10-04 |
* | Clean up server-side translations, remove global variable (#10075) | rubenwardy | 2020-09-16 |
* | Allow binding dig, place actions to keys; remove LMB/RMB hardcoding | ANAND | 2020-08-15 |
* | Fix player controls only being applied for the first move | TheTermos | 2020-07-07 |
* | Server pushing media at runtime (#9961) | sfan5 | 2020-06-13 |
* | Client: Add sum and average to packetcounter | sfan5 | 2020-05-17 |
* | Add server side translations capability (#9733) | EvidenceB Kidscode | 2020-04-25 |
* | Refactor texture overrides and add new features (#9600) | Hugues Ross | 2020-04-14 |
* | A few initialization cleanups | sfan5 | 2020-04-11 |
* | Overall improvements to log messages (#9598) | sfan5 | 2020-04-08 |
* | Allow relative directories for `screenshot_path`, tweak default path (#9122) | Hugo Locurcio | 2020-04-06 |
* | Basic model shading (#9374) | Danila Shutov | 2020-02-16 |
* | Improve core.sound_play with ephemeral sounds and player exclusion | sfan5 | 2020-02-01 |
* | Map download: Escape ':' to '_' (#9235) | Montandalar | 2020-01-11 |
* | Improve client-side packet receiving | sfan5 | 2019-11-25 |
* | Fix clang-tidy and lint travis checks | sfan5 | 2019-11-11 |
* | [CSM] Expose more env functions | sfan5 | 2019-11-11 |
* | Refactor CSM restriction code a bit | sfan5 | 2019-11-11 |
* | Be lenient with extra slashes for CSM paths | sfan5 | 2019-11-09 |
* | Corrections to client_lua_api.txt | sfan5 | 2019-11-09 |
* | Load client mods into memory before execution. | sfan5 | 2019-11-09 |
* | Revert Client::sendPlayerPos optimization (part of 81c7f0a) (#9025) | ANAND | 2019-10-08 |
* | client.cpp: Fix code-style in Client::sendPlayerPos | ANAND | 2019-09-14 |
* | Send ActiveObjects once right after Init2 | ANAND | 2019-09-14 |
* | Formspecs: Introduce formspec_version to mods | SmallJoker | 2019-09-14 |
* | Load CSM environment after the restrictions are known | SmallJoker | 2019-09-14 |
* | Inventory: Send dirty lists where appropriate (#8742) | SmallJoker | 2019-08-24 |
* | Revert "Don't send position update packet if player is dead" | sfan5 | 2019-08-21 |
* | Don't send position update packet if player is dead | ANAND | 2019-08-20 |
* | Better F6 profiler (#8750) | SmallJoker | 2019-08-13 |