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path: root/src/client/client.h
Commit message (Expand)AuthorAge
* Improve client-side packet receivingsfan52019-11-25
* [CSM] Implement minetest.get_csm_restrictions()sfan52019-11-11
* [CSM] Expose more env functionssfan52019-11-11
* Refactor CSM restriction code a bitsfan52019-11-11
* Be lenient with extra slashes for CSM pathssfan52019-11-09
* Load client mods into memory before execution.sfan52019-11-09
* Add support for per-player FOV overrides and multipliersAnand S2019-09-19
* client.h: Add missing const'sANAND2019-09-14
* Send ActiveObjects once right after Init2ANAND2019-09-14
* Load CSM environment after the restrictions are knownSmallJoker2019-09-14
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-24
* Implement adding velocity to player from Luasfan52019-08-10
* Client::Interact: Use InteractAction enum instead of numeric constantsANAND2019-08-07
* Unify wield item handling (#8677)SmallJoker2019-08-07
* Optimize usage of TOSERVER_GOTBLOCKS packetsfan52019-08-07
* Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot2019-03-01
* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot2019-02-26
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-26
* Consistent HP and damage types (#8167)SmallJoker2019-02-10
* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-04
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28