| Commit message (Expand) | Author | Age |
* | Start sprite animation at the beginning (#11509) | Lean Rada | 2021-08-16 |
* | Remove unused ITextSceneNode header (#11476) | hecks | 2021-07-22 |
* | Shadow mapping render pass (#11244) | Liso | 2021-06-06 |
* | Fix procession ordering issue in content_cao | sfan5 | 2021-05-30 |
* | fix: some code tidy about includes & irr namespaces | Loic Blot | 2021-05-03 |
* | refacto: don't use RenderingEngine singleton on CAO | Loic Blot | 2021-05-03 |
* | Irrlicht support code maintenance | sfan5 | 2021-03-31 |
* | Add nametag background setting and object property (#10937) | rubenwardy | 2021-02-17 |
* | Fix some minor code issues all over the place | sfan5 | 2020-12-24 |
* | Fix player sprite visibility in first person | sfan5 | 2020-11-12 |
* | Fix overloaded virtual warnings with get/setAttachment() | sfan5 | 2020-11-12 |
* | ContentCAO: Fix segfault when minimap is disabled | SmallJoker | 2020-11-08 |
* | Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ... | Lars Müller | 2020-11-04 |
* | Fix show_on_minimap default value for local player | sfan5 | 2020-10-20 |
* | Decouple entity minimap markers from nametags replacing with show_on_minimap ... | sfan5 | 2020-10-19 |
* | Add First Person Attachments (#10360) | Jordan Snelling | 2020-10-04 |
* | Fix short 180 degree rotation when using set_bone_position (#10405) | Lars Müller | 2020-10-04 |
* | (se)SerializeString: Include max length in the name | SmallJoker | 2020-10-01 |
* | Allow binding dig, place actions to keys; remove LMB/RMB hardcoding | ANAND | 2020-08-15 |
* | content_cao: Support texture animation for upright_sprite (#10020) | sfan5 | 2020-07-30 |
* | Fix bone-attached entities (#10015) | hecktest | 2020-06-26 |
* | content_cao: Fix behavior of legacy "textures" field for wielditems | sfan5 | 2020-06-18 |
* | Make shading of CAOs optional (#10033) | Danila Shutov | 2020-06-16 |
* | Use multiple light positions for CAO lighting | sfan5 | 2020-06-11 |
* | content_cao: Do not expire visuals for texture updates | sfan5 | 2020-06-11 |
* | Fix player-to-object attachment teleport bug (#10008) | hecktest | 2020-06-09 |
* | Recalculate mesh normals for CAOs (#10000) | Danila Shutov | 2020-06-07 |
* | GenericCAO: Fix glow not working since a08d18a | SmallJoker | 2020-06-07 |
* | Move shared parameters sending to UnitSAO (#9968) | SmallJoker | 2020-06-04 |
* | ContentCAO: Update light of all attached entities (#9975) | SmallJoker | 2020-06-01 |
* | Clean up CAO nametag handling and remove deprecated AO_CMD | sfan5 | 2020-05-29 |
* | content_cao: Do not expire visuals when not necessary | sfan5 | 2020-05-29 |
* | Fix two bugs in content_cao | sfan5 | 2020-05-24 |
* | Make automatic_rotate relative, allow setting rotation (#8468) | ANAND | 2020-05-16 |
* | Damage texture modifier (#9833) | Lars Müller | 2020-05-11 |
* | Fix UpdateBonePosition() breaking animations (#9577) | theviper121 | 2020-04-26 |
* | Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537) | Danila Shutov | 2020-04-19 |
* | Use TILE_MATERIAL_ALPHA for use_texture_alpha entity flag (#9639) | Alex | 2020-04-11 |
* | Drop genericobject.{cpp,h} (#9629) | Loïc Blot | 2020-04-10 |
* | Overall improvements to log messages (#9598) | sfan5 | 2020-04-08 |
* | Fix crash on wielditem/item entities | sfan5 | 2020-03-28 |
* | Fix incorrect light updates for wielditem and item visuals (#9540) | Danila Shutov | 2020-03-23 |
* | Fix entity lighting (#9514) | Danila Shutov | 2020-03-16 |
* | Basic model shading (#9374) | Danila Shutov | 2020-02-16 |
* | Renaming the function wasn't enough | SmallJoker | 2019-12-07 |
* | Attachments: Fix interpolation from (0,0,0) after detach | SmallJoker | 2019-12-07 |
* | Fix LocalPlayer-bound sound playback broken by 81c2370 | SmallJoker | 2019-12-05 |
* | Fix upright_sprite lighting when colors are set | sfan5 | 2019-10-06 |
* | Fix unwanted detaching when damage = 0 | Jacob Lifshay | 2019-10-05 |
* | Attachments: Fix attachments to temporary removed objects (#8989) | SmallJoker | 2019-10-02 |