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path: root/src/client/content_cao.h
Commit message (Expand)AuthorAge
* Deal with compiler warningssfan52022-04-30
* Improve lighting of entities.Dmitry Kostenko2022-03-07
* fix: some code tidy about includes & irr namespacesLoic Blot2021-05-03
* refacto: don't use RenderingEngine singleton on CAOLoic Blot2021-05-03
* Game: Scale damage flash to max HPSmallJoker2021-04-05
* Fix overloaded virtual warnings with get/setAttachment()sfan52020-11-12
* Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan52020-10-19
* Add First Person Attachments (#10360)Jordan Snelling2020-10-04
* ParticleSpawner: Fix crash when attaching to invisible entitySmallJoker2020-06-19
* Use multiple light positions for CAO lightingsfan52020-06-11
* ContentCAO: Update light of all attached entities (#9975)SmallJoker2020-06-01
* Clean up CAO nametag handling and remove deprecated AO_CMDsfan52020-05-29
* content_cao: Do not expire visuals when not necessarysfan52020-05-29
* Drop genericobject.{cpp,h} (#9629)Loïc Blot2020-04-10
* Fix entity lighting (#9514)Danila Shutov2020-03-16
* Basic model shading (#9374)Danila Shutov2020-02-16
* Attachments: Fix interpolation from (0,0,0) after detachSmallJoker2019-12-07
* Attachments: Fix attachments to temporary removed objects (#8989)SmallJoker2019-10-02
* Fix rotation of attached particlespawnerPedro Gimeno2019-08-31
* ContentCAO: Fix broken attachments on join (#8701)SmallJoker2019-07-29
* Fix persistent ^[brighten after damage again (#5739)SmallJoker2019-05-26
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-18
* Consistent HP and damage types (#8167)SmallJoker2019-02-10
* Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette2019-02-07
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28