Commit message (Collapse) | Author | Age | |
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* | Avoid rendering invisible faces of simple nodeboxes (#12262) | x2048 | 2022-05-04 |
| | | | | | | * Skip rendering faces adjacent to opaque nodes * Cancel out opposite faces of adjacent nodebox nodes of the same type Fixes #6409 | ||
* | Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) | Wuzzy | 2021-07-15 |
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* | fix: some code tidy about includes & irr namespaces | Loic Blot | 2021-05-03 |
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* | refacto: RenderingEngine::get_scene_manager() is now not callable from singleton | Loic Blot | 2021-05-03 |
| | | | | | | This permits to make evidence that we have some bad object passing on various code parts. I fixed majority of them to reduce the scope of passed objects Unfortunately, for some edge cases i should have to expose ISceneManager from client, this should be fixed in the future when our POO will be cleaner client side (we have a mix of rendering and processing in majority of the client objects, it works but it's not clean) | ||
* | Degrotate support for mesh nodes (#7840) | Vitaliy | 2021-03-30 |
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* | Improve default inventory+wield images of node drawtypes (#9299) | Wuzzy | 2020-07-23 |
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* | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | 2018-11-28 |
Update Android.mk Remove 'src/client' from include_directories |