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localplayer.cpp
Commit message (
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Author
Age
*
Fix footsteps for players whose collision box min y != 0 (#12110)
Gregor Parzefall
2022-03-14
*
Restore pass-through of direction keys (#11924)
sfan5
2022-01-09
*
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
Wuzzy
2021-10-01
*
Joystick sensitivity for player movement (#11262)
NeroBurner
2021-08-27
*
Darwin platform build fix (#10376)
David CARLIER
2020-09-09
*
Reset touching_ground when in free_move
sfan5
2020-06-07
*
Add disable_jump check for the player's feet
MoNTE48
2020-05-29
*
Attachments: Fix interpolation from (0,0,0) after detach
SmallJoker
2019-12-07
*
LocalPlayer: Fix code-style
ANAND
2019-09-14
*
Fix LocalPlayer::isDead always returning false if player is immortal
ANAND
2019-09-14
*
Disable autoforward if player is dead
ANAND
2019-08-20
*
Merge pull request #8776 from osjc/FixGetNode
Jozef Behran
2019-08-10
*
Implement adding velocity to player from Lua
sfan5
2019-08-10
*
Add disable_jump to liquids and ladders (#7688)
SmallJoker
2019-06-10
*
Make autoforward simulate the 'up' key (#8249)
DS
2019-05-21
*
Slippery: Do not apply when swimming (#8198)
SmallJoker
2019-02-10
*
Autojump: Disable in fly mode, support continuous forward (#8200)
SmallJoker
2019-02-09
*
Extend pitch fly mode to swimming (#7943)
random-geek
2018-12-31
*
Added pitch fly mode (#7817)
Gaƫl C
2018-12-01
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28