Commit message (Collapse) | Author | Age | |
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* | ParticleSpawner: Fix crash when attaching to invisible entity | SmallJoker | 2020-06-19 |
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* | Implement spawning particles with node texture appearance | sfan5 | 2020-05-23 |
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* | Cleanup of particle & particlespawner structures and code (#9893) | sfan5 | 2020-05-22 |
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* | particles.cpp: Fix code-style | ANAND | 2019-08-31 |
| | | | | Mainly spacing and pointer placement | ||
* | Fix rotation of attached particlespawner | Pedro Gimeno | 2019-08-31 |
| | | | | Co-authored-by: ANAND <ClobberXD@gmail.com> | ||
* | Merge pull request #8776 from osjc/FixGetNode | Jozef Behran | 2019-08-10 |
| | | | Finish getNode cleanup | ||
* | Fix particle spawners not visible since CSM spawner implementation (#8289) | Loïc Blot | 2019-03-01 |
| | | | | | * Drop the ID mapper, use a big u64 instead. This will permit to resync server ids properly with the manager code * Modernize some code parts (std::unordered_map, auto) * generate id on client part on U32_MAX + 1 ids, lower are for server ids | ||
* | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | 2018-11-28 |
Update Android.mk Remove 'src/client' from include_directories |