Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Implement shadow offsets for the new SM distortion function (#12191) | x2048 | 2022-04-14 |
* | Spacing fixes | ShadowNinja | 2022-04-08 |
* | Revert "Disable dynamic shadows for the 5.5.0 release" (#12032) | rubenwardy | 2022-01-31 |
* | Disable dynamic shadows for the 5.5.0 release | SmallJoker | 2022-01-29 |
* | Move updating shadows outside of RenderingCore::drawAll. (#11491) | x2048 | 2021-08-12 |
* | Shadow mapping render pass (#11244) | Liso | 2021-06-06 |
* | Add a key to toggle map block bounds (#11172) | Seth Traverse | 2021-04-20 |
* | Add object crosshair, disable entity selectionboxes by default (#9523) | LoneWolfHT | 2020-07-14 |
* | Unify wield item handling (#8677) | SmallJoker | 2019-08-07 |
* | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | 2018-11-28 |
* | Render copyright notice: Fix name spelling (#7042) | Vitaliy | 2018-02-15 |
* | LINT: Add files to whitelist, fix detected indent errors | paramat | 2017-11-06 |
* | Rewrite rendering engine (#6253) | Vitaliy | 2017-10-31 |