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* Fix composite textures with texture_min_size. Moved upscaling of textures to ↵Aaron Suen2015-03-22
| | | | later in the process, when images are converted to textures, instead of right after image load, so the original image is unmodified for generateImagePart.
* Configurable automatic texture scaling and filtering at load time.Aaron Suen2015-03-20
| | | | Signed off by: Zeno, kwolekr
* For usages of assert() that are meant to persist in Release builds (when ↵Craig Robbins2015-03-07
| | | | NDEBUG is defined), replace those usages with persistent alternatives
* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move ↵Loic Blot2015-03-05
tile.hpp to src/client/