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path: root/src/client/wieldmesh.cpp
Commit message (Expand)AuthorAge
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-17
* Scale inventory image for scaled allfaces nodes (#10225)Wuzzy2020-09-04
* Improve default inventory+wield images of node drawtypes (#9299)Wuzzy2020-07-23
* Fix broken coloring of wielditems (#9969)Danila Shutov2020-06-09
* Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537)Danila Shutov2020-04-19
* Fix more transparency issues with ogles2 driver (#8005)stujones112018-12-20
* Add object visual type 'item' (#7870)Alex2018-12-11
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28