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...
*
Drop genericobject.{cpp,h} (#9629)
Loïc Blot
2020-04-10
*
Collision various fixes (#9343)
TheTermos
2020-04-08
*
Overall improvements to log messages (#9598)
sfan5
2020-04-08
*
Allow relative directories for `screenshot_path`, tweak default path (#9122)
Hugo Locurcio
2020-04-06
*
Fix texture distortion for flowing liquids (#9561)
Elias Åström
2020-04-02
*
Ignore near_plane setting on non-Android platforms (#8749)
ANAND
2020-03-28
*
Fix crash on wielditem/item entities
sfan5
2020-03-28
*
Fix incorrect light updates for wielditem and item visuals (#9540)
Danila Shutov
2020-03-23
*
Add comments for translators (#9510)
Wuzzy
2020-03-20
*
Fix entity lighting (#9514)
Danila Shutov
2020-03-16
*
Improve arm physics (#9485)
Jean-Patrick Guerrero
2020-03-08
*
Fix star visilibity and documentation (since 946c03c6)
Jordan Snelling
2020-03-08
*
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2020-03-05
*
Allow texture modifiers in hotbar textures. (#9271)
Warr1024
2020-02-26
*
Basic model shading (#9374)
Danila Shutov
2020-02-16
*
StaticText: Reset background on EnrichedString change (#9340)
SmallJoker
2020-02-01
*
Improve core.sound_play with ephemeral sounds and player exclusion
sfan5
2020-02-01
*
StaticText/EnrichedString: Styling support (#9187)
SmallJoker
2020-01-22
*
Resized torchlike sprite now attaches to surface (#9303)
Wuzzy
2020-01-20
*
Increase star count to 1000 and decrease radius slightly (#9307)
lhofhansl
2020-01-16
*
Map download: Escape ':' to '_' (#9235)
Montandalar
2020-01-11
*
Renaming the function wasn't enough
SmallJoker
2019-12-07
*
Attachments: Fix interpolation from (0,0,0) after detach
SmallJoker
2019-12-07
*
Add z-index management to HUD
Pierre-Yves Rollo
2019-12-06
*
Fix LocalPlayer-bound sound playback broken by 81c2370
SmallJoker
2019-12-05
*
Improve client-side packet receiving
sfan5
2019-11-25
*
Waves generated with Perlin-type noise #8994
Lars Hofhansl
2019-11-19
*
Fix clang-tidy and lint travis checks
sfan5
2019-11-11
*
[CSM] Implement minetest.get_csm_restrictions()
sfan5
2019-11-11
*
Run on_item_use CSM callback even if item is not marked usable
sfan5
2019-11-11
*
[CSM] Expose more env functions
sfan5
2019-11-11
*
Refactor CSM restriction code a bit
sfan5
2019-11-11
*
Be lenient with extra slashes for CSM paths
sfan5
2019-11-09
*
Corrections to client_lua_api.txt
sfan5
2019-11-09
*
Load client mods into memory before execution.
sfan5
2019-11-09
*
Formspec: draw order and clipping for all elements (#8740)
DS
2019-11-07
*
Clean up font caching, fix bitmap fonts
SmallJoker
2019-11-03
*
Formspec: add hypertext element
Pierre-Yves Rollo
2019-11-03
*
Correction for alpha blending issues in texture mod compositing (#9029)
Warr1024
2019-10-18
*
Fix isDead()/autoforward crash (#9031)
Paramat
2019-10-09
*
ContentCAO: Fix segfault on quit (attached)
SmallJoker
2019-10-09
*
Revert Client::sendPlayerPos optimization (part of 81c7f0a) (#9025)
ANAND
2019-10-08
*
Fix upright_sprite lighting when colors are set
sfan5
2019-10-06
*
Fix unwanted detaching when damage = 0
Jacob Lifshay
2019-10-05
*
Attachments: Fix attachments to temporary removed objects (#8989)
SmallJoker
2019-10-02
*
Textures: Load base pack only as last fallback (#8974)
SmallJoker
2019-09-29
*
Move Quicktune code to util/ (#8871)
ANAND
2019-09-29
*
Simple shader fixes. (#8991)
lhofhansl
2019-09-26
*
Fix some reference counters (memleak) (#8981)
SmallJoker
2019-09-24
*
Move the code for meta formspec into bool Game::nodePlacement(const ItemDefin...
DS-Minetest
2019-09-22
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