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Commit message (
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Author
Age
*
Fix crash when using --go in command line
Juozas Pocius
2018-06-03
*
Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'
stujones11
2018-06-03
*
Do not create dummy normalmaps (#4180)
you
2017-05-19
*
Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
Loïc Blot
2017-05-13
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Add configurable key bindings for hotbar scrolling, and for changing volume.
Wuzzy
2017-05-06
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Reorder TileLayer. (#5638)
Auke Kok
2017-04-29
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Clean up getTime helpers
ShadowNinja
2017-04-28
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Soft node overlay (#5186)
Dániel Juhász
2017-04-21
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Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)
Loïc Blot
2017-04-20
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Reorder TileSpec. (#5591)
Auke Kok
2017-04-18
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Fix always using the xbox layout (reported by coverity).
Ekdohibs
2017-04-18
*
Remove an unused variable in Android Build
Loic Blot
2017-04-17
*
Android progressbar fix (#5601)
Loïc Blot
2017-04-16
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
*
Fix signed/unsigned conversion warning
rubenwardy
2017-04-07
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Add Joystick type detection and Xbox controller support
rubenwardy
2017-04-06
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LINT: Switch whitelist check from egrep to awk
Loïc Blot
2017-04-06
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Clang-format: trivial fix on some headers (#5495)
Loïc Blot
2017-04-01
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Windows: Set window icon (#5486)
adrido
2017-03-30
*
Change command prefix to "." and add "help" command.
red-001
2017-03-26
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Tile.cpp: Fix MSVC build broken by 072bbba
SmallJoker
2017-03-24
*
Some performance optimizations (#5424)
Loïc Blot
2017-03-22
*
Fix a small regression caused by e2ad76f.
red-001
2017-02-16
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No longer auto-generate a 'guest####' player name when name is empty
red-001
2017-02-09
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Prevent SIGFPE on entity tile loading issue. (#5178)
Auke Kok
2017-02-05
*
Add multiply texture modifier
sapier
2017-01-30
*
Add hardware node coloring. Includes:
Dániel Juhász
2017-01-23
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Added "[sheet" to the texture special commands.
Luke Puchner-Hardman
2017-01-02
*
Move TileAnimation code to seperate file
sfan5
2017-01-02
*
Irrlicht 1.9 support
sfan5
2016-12-26
*
Add an [invert:<mode> texture modifier
Thomas--S
2016-09-15
*
Allow escaping of texture names when passed as an argument to a modifier
sfan5
2016-09-14
*
Also support X11 icon for minetest copies installed via make install (#4407)
est31
2016-08-20
*
Add an [opacity:<r> texture modifier. Makes the base image transparent accord...
Thomas--S
2016-08-12
*
Add zoom, tweakable with zoom_fov, default key: Z (like optifine)
Esteban I. Ruiz Moreno
2016-08-10
*
Finally set a window icon on X11
est31
2016-07-05
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Remove top left minetest watermark
est31
2016-07-03
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Initial Gamepad support
est31
2016-06-03
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Input related generalisations
est31
2016-06-03
*
Add colored text (not only colored chat).
Ekdohibs
2016-05-31
*
Colored chat working as expected for both freetype and non-freetype builds. @...
TriBlade9
2016-05-31
*
Tell irrlicht if we handle a key or not.
est31
2016-05-26
*
Add [resize texture modifier Resizes the texture to the given dimensions.
SmallJoker
2016-05-09
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tile.cpp: Automatically upscale lower resolution texture
SmallJoker
2016-04-25
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Re-add and disable blit_with_interpolate_overlay
kwolekr
2016-04-07
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Fix compiler warnings from "Add an option to colorize to respect the destinat...
Samuel Sieb
2016-04-06
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Add an option to colorize to respect the destination alpha
Samuel Sieb
2016-04-03
*
Clean up Strfnd
ShadowNinja
2016-03-19
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Fix two reconnect bugs
est31
2016-03-15
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v2d & aabbox3d<f32> & sky cleanups
nerzhul
2016-02-11
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