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* Fix regression in automatic_face_movement_max_rotation_per_secPedro Gimeno2019-04-14
* Change sign of pitch angle in debug menu (#8438)ANAND2019-04-04
* Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat2019-03-27
* Fix texture rotation for wallmounted nodeboxessfan52019-03-19
* Drop GUIConfirmRegistration::m_address unused fieldLoïc Blot2019-03-12
* Display pitch angle in debug menu (#8321)Ragulan R2019-03-10
* Fix clang tidy error due to incorrect use of quotes for characterrubenwardy2019-03-06
* Add referer to remote media requests. (#8135)sofar2019-03-05
* Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot2019-03-01
* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot2019-02-26
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-26
* Remove 's' from 'automatic forwards' (#8272)ANAND2019-02-23
* Revert RTT fixes (#8187)ANAND2019-02-15
* Consistent HP and damage types (#8167)SmallJoker2019-02-10
* Slippery: Do not apply when swimming (#8198)SmallJoker2019-02-10
* Autojump: Disable in fly mode, support continuous forward (#8200)SmallJoker2019-02-09
* Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette2019-02-07
* Fix cloud color in loading screen and main menu (#8174)random-geek2019-02-04
* Import strstr function from FreeBSD 11 libcLoic Blot2019-01-10
* Android build fixesLoïc Blot2019-01-09
* Fix a crash on Android with Align2Npot2 (#8070)Loïc Blot2019-01-07
* Remove remote media compatibility mode. (#8044)sofar2019-01-04
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-03
* CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)Paramat2019-01-03
* Extend pitch fly mode to swimming (#7943)random-geek2018-12-31
* Fix more transparency issues with ogles2 driver (#8005)stujones112018-12-20
* Add command line option to load password from file (#7832)Kevin Abrams2018-12-18
* Add an activeobject manager to hold active objects (#7939)Loïc Blot2018-12-13
* Network: Send IEEE floats (#7768)SmallJoker2018-12-13
* Make showOverlayMessage strings translatable (#7964)Wuzzy2018-12-13
* Add object visual type 'item' (#7870)Alex2018-12-11
* Fix crash if display resolution is not set (#7950)Martin Renold2018-12-08
* Draw all horizons and sky base, in front of stars (#7932)Paramat2018-12-06
* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-04
* Raise hotbar limit to 32 slots, add associated keybinding options (#7916)Vanessa Dannenberg2018-12-02
* Draw stars behind the moon (#7928)Paramat2018-12-02
* Slightly alter star appearence time and full brightness time (#7921)Paramat2018-12-02
* Added pitch fly mode (#7817)Gaël C2018-12-01
* Fix sky bugs when using sun or moon textures (#7918)Paramat2018-12-01
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
* Android: Improve UI scaling on smaller high-density displays (#7834)stujones112018-11-18
* Disable HW stereo for IrrLicht 1.9 (not supported anymore)number Zero2018-11-11
* F5 debug info: Use full words for NSEW directions for readability (#7461)Paramat2018-10-06
* Software inventorycube (#7651)Vitaliy2018-09-29
* Particles: Make collision with objects optional (#7682)Paramat2018-09-08
* Some minor Fastface optimizations. (#7628)lhofhansl2018-08-08
* Provide Xorg/net wm process ID (#7445)thoughtjigs2018-06-17
* Add crossview support (#7361)otdav332018-05-29
* Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...Loic Blot2018-05-29
* Fix more GCC 8.1 warnings ...Loïc Blot2018-05-28