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* Use proper CMakeLists.txt for network and client directoriesLoic Blot2015-02-21
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* Re-apply 4a6582c13c36cab457b78f32338c6bb4ab9ea58b broken since ↵Loic Blot2015-02-14
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* main.cpp rework * Move ClientLauncher class to a dedicated file * ↵Loic Blot2015-02-12
ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes