| Commit message (Expand) | Author | Age |
... | |
* | Client eventmanager refactor (#7179) | Loïc Blot | 2018-03-30 |
* | Sound: fix static initialization order dependency by not having one (#7168) | nOOb3167 | 2018-03-29 |
* | Make sounds stop playing when entering game or mainmenu | nOOb3167 | 2018-03-24 |
* | Cleanup sound manager class (#7158) | Loïc Blot | 2018-03-24 |
* | Fix some gcc 7.3 reported warnings | Loic Blot | 2018-03-23 |
* | Global initialization of sound using SoundManagerGlobal (#7063) | nOOb3167 | 2018-03-23 |
* | Update mesh collector and move it to a separate file (#6904) | Vitaliy | 2018-03-22 |
* | Android build fixes for c++11 | stujones11 | 2018-03-11 |
* | Drop texture file list cache (#6660) | Vitaliy | 2018-03-10 |
* | Render copyright notice: Fix name spelling (#7042) | Vitaliy | 2018-02-15 |
* | Node definition manager refactor (#7016) | Dániel Juhász | 2018-02-10 |
* | Switch F3 to use 'enable_fog' setting | ThomasMonroe314 | 2018-02-08 |
* | Include alpha channel reference in MaterialTypeParam | stujones11 | 2018-02-08 |
* | Fix issues with earlier CSM HUD commit (#6940) | red-001 | 2018-01-26 |
* | Game refactor [4/X]: keycache is now owned by InputHandler | Loic Blot | 2018-01-20 |
* | Game refactor [3/X]: Move keycache to inputhandler | Loic Blot | 2018-01-20 |
* | Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ... | Loic Blot | 2018-01-20 |
* | [CSM] Add basic HUD manipulation. (#6067) | red-001 | 2018-01-20 |
* | Add confirmation on new player registration (#6849) | Muhammad Rifqi Priyo Susanto | 2018-01-13 |
* | Don't recalculate statustext initial color everytime & review fixes | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 7/7): Finish to include profiler things to GameUI | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl... | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI class | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga... | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in... | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St... | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI | Loic Blot | 2018-01-05 |
* | Load files from subfolders in texturepacks | number Zero | 2017-11-17 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* | LINT: Add files to whitelist, fix detected indent errors | paramat | 2017-11-06 |
* | Do not scale texture unless necessary. | Lars Hofhansl | 2017-11-04 |
* | Rewrite rendering engine (#6253) | Vitaliy | 2017-10-31 |
* | Initial Haiku support (#6568) | miqlas | 2017-10-30 |
* | Real global textures (#6105) | Vitaliy | 2017-10-15 |
* | Travis: Update clang from 4.0 to 5.0 (#6467) | Loïc Blot | 2017-10-09 |
* | Remove DSTACK support (#6346) | Loïc Blot | 2017-08-30 |
* | Network proto handlers/container fixes (#6334) | Loïc Blot | 2017-08-29 |
* | Clientevent refactor (#6320) | Loïc Blot | 2017-08-28 |
* | Network cleanup (#6302) | Loïc Blot | 2017-08-24 |
* | Code modernization: subfolders (#6283) | Loïc Blot | 2017-08-19 |
* | Optimize headers (part 2) (#6272) | Loïc Blot | 2017-08-18 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | Cleanup various headers to reduce compilation times (#6255) | Loïc Blot | 2017-08-16 |
* | Modernize client code (#6250) | Loïc Blot | 2017-08-15 |
* | Remove cloud_height setting | Ben Deutsch | 2017-08-12 |
* | Fix error not printed to console when no name is provided | Juozas | 2017-08-09 |
* | Fix crash when using --go in command line | Juozas Pocius | 2017-08-03 |
* | Make direct item selection keys freely bindable | Wuzzy | 2017-07-30 |
* | TileLayer: use shared_ptr for FrameSpec vector (#6171) | Loïc Blot | 2017-07-26 |
* | Fog effect when camera is inside cloud | Ben Deutsch | 2017-07-05 |