Commit message (Collapse) | Author | Age | |
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* | Added video settings filter options via config file - second try :-) | Vanessa Ezekowitz | 2012-11-09 |
| | | | | | | | | | Set one or more of these in the config to turn the related option on: mip_map = 1 anisotropic_filter = 1 bilinear_filter = 1 trilinear_filter = 1 | ||
* | Reorganize ClientMap rendering code for a bit more performance | Perttu Ahola | 2012-09-04 |
| | | | | | - Don't select blocks for drawing in every frame - Sort meshbuffers by material before drawing | ||
* | Define M_PI on MSVC | Perttu Ahola | 2012-07-21 |
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* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | No occlusion culling when free_move is on and camera is inside ground | Perttu Ahola | 2012-03-28 |
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* | Try to make background/fog/sky color selection work better | Perttu Ahola | 2012-03-27 |
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* | Fix getVisibleBrightness() to return sunlight visibility correctly even if ↵ | Perttu Ahola | 2012-03-18 |
| | | | | not much of world has been loaded | ||
* | Dynamic sky, fog and cloud colors; sun and moon | Perttu Ahola | 2012-03-18 |
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* | Move ClientMap to clientmap.{h,cpp} | Perttu Ahola | 2012-03-16 |