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path: root/src/clientmedia.cpp
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* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07
* Performance improvement: Use std::list instead of std::vector for request_med...Loic Blot2015-03-05
* Move hex.h to util/Loic Blot2015-02-21
* Move sha1.hpp and base64.hpp to util/Loic Blot2015-02-21
* Network Layer 7 rework (Packet handling)Loic Blot2015-02-10
* Split settings into seperate source and header filesShadowNinja2014-09-21
* Reduce indentation of HTTPFetchOngoingShadowNinja2014-09-18
* Add support for multipart/form-data to HTTPFetch for server announcingShadowNinja2014-06-30
* Add download rate to media progress bar (non http mode only!)sapier2014-04-29
* Accept any error response code for missing index.mthKahrl2014-02-15
* Add propper client initializationsapier2014-01-31
* Rewrite client media download and support hash-based remote downloadKahrl2013-12-13
3db454d99'>Fix mousewheel behaviour in textarea (#6641)shivajiva1012017-11-18 * Fix dark liquids (#6621)Vitaliy2017-11-18 * Biome dust node: Only place on 'walkable' cubic non-liquid drawtypesparamat2017-11-17 * Load files from subfolders in texturepacksnumber Zero2017-11-17 * Allow zoom to actually show more data.Lars Hofhansl2017-11-15 * Fix item and wield meshes (#6596)Vitaliy2017-11-14 * PlayerSAO damage: Update to cope with variable player heightsparamat2017-11-14 * Move files to subdirectories (#6599)Vitaliy2017-11-08 * Add minetest.safe_write_file() to script APIsfan52017-11-08 * Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto2017-11-08 * LINT: Add files to whitelist, fix detected indent errorsparamat2017-11-06 * Player eye height: Make this a settable player object propertyparamat2017-11-06 * Do not scale texture unless necessary.Lars Hofhansl2017-11-04 * httpfetch: Enable gzip supportsfan52017-11-04 * Rewrite rendering engine (#6253)Vitaliy2017-10-31 * Add sha1 to lua utils. (#6563)Rob Blanckaert2017-10-30 * Initial Haiku support (#6568)miqlas2017-10-30 * Fix day_night_ratio_do_override not being initialised server-siderubenwardy2017-10-29 * CSM: Add a way to get current locale from CSMlisacvuk2017-10-29 * Biome API: Add decoration flags for underground decorationsparamat2017-10-29 * Allow overriding tool capabilities through itemstack metadataraymoo2017-10-29 * Avoid filtering low-res textures for animated meshes (incl. players) (#6562)lhofhansl2017-10-28 * Add missing? includeEsteban I. Ruiz Moreno2017-10-26 * Reduce server FOV with forward speedLars Hofhansl2017-10-25 * Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto2017-10-23 * Set range of blocks to retrieve per roundtrip to 2.Lars Hofhansl2017-10-19 * directiontables.cpp: fix a warning reported by VS2017Loic Blot2017-10-17 * Fix inventory drag drop flag (#6416)asl972017-10-17 *