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* Reduce indentation of HTTPFetchOngoingShadowNinja2014-09-18
| | | | Also clean up some related things.
* Rewrite client media download and support hash-based remote downloadKahrl2013-12-13
Move most of the media-related code in client.cpp into a new class ClientMediaDownloader (clientmedia.cpp, clientmedia.h). Among other things, this class does the following things: - Download [remote_server][sha1] instead of [remote_server][name]. This is to support servers that provide the same file name with different contents. - Initially fetch [remote_server]index.mth. This file should follow the Minetest Hashset format (currently version 1) and contain a list of SHA1 hashes that exist on the server. - The list of needed SHA1s is uploaded (via HTTP POST) when index.mth is requested, so servers can optionally narrow down the list to the needs of the client. - If index.mth is missing (HTTP response code 404), we enter compat mode, fetching [remote_server][name] as before this commit. - remote_server can now contain multiple servers, separated by commas. The downloader code attempts to split requests between the different servers, as permitted by each server's index.mth. If one server claims to have a file but actually doesn't (or something fails), we ask a different server that also claims to have it. - As before, when none of the remote servers provide a particular file, we download it via the conventional method, i.e. using the minetest protocol: TOSERVER_REQUEST_MEDIA / TOCLIENT_MEDIA. - Bugfix: Every downloaded file's SHA1 is now verified against the SHA1 announced by the minetest server (before loading it and inserting it into the file cache). - Bugfix: Only send TOSERVER_RECEIVED_MEDIA when we actually have all media. This should fix #863.
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--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

mt_color_grey  = "#AAAAAA"
mt_color_blue  = "#6389FF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"
mt_color_orange  = "#FF8800"

local menupath = core.get_mainmenu_path()
local basepath = core.get_builtin_path()
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
					DIR_DELIM .. "pack" .. DIR_DELIM

dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
dofile(menupath .. DIR_DELIM .. "async_event.lua")
dofile(menupath .. DIR_DELIM .. "common.lua")
dofile(menupath .. DIR_DELIM .. "pkgmgr.lua")
dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua")
dofile(menupath .. DIR_DELIM .. "textures.lua")

dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
dofile(menupath .. DIR_DELIM .. "dlg_contentstore.lua")
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")

local tabs = {}

tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
tabs.content  = dofile(menupath .. DIR_DELIM .. "tab_content.lua")
tabs.credits  = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")

--------------------------------------------------------------------------------
local function main_event_handler(tabview, event)
	if event == "MenuQuit" then
		core.close()
	end
	return true
end

--------------------------------------------------------------------------------
local function init_globals()
	-- Init gamedata
	gamedata.worldindex = 0

	menudata.worldlist = filterlist.create(
		core.get_worlds,
		compare_worlds,
		-- Unique id comparison function
		function(element, uid)
			return element.name == uid
		end,
		-- Filter function
		function(element, gameid)
			return element.gameid == gameid
		end
	)

	menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
	menudata.worldlist:set_sortmode("alphabetic")

	if not core.settings:get("menu_last_game") then
		local default_game = core.settings:get("default_game") or "minetest"
		core.settings:set("menu_last_game", default_game)
	end

	mm_texture.init()

	-- Create main tabview
	local tv_main = tabview_create("maintab", {x = 12, y = 5.4}, {x = 0, y = 0})

	tv_main:set_autosave_tab(true)
	tv_main:add(tabs.local_game)
	tv_main:add(tabs.play_online)

	tv_main:add(tabs.content)
	tv_main:add(tabs.settings)
	tv_main:add(tabs.credits)

	tv_main:set_global_event_handler(main_event_handler)
	tv_main:set_fixed_size(false)

	local last_tab = core.settings:get("maintab_LAST")
	if last_tab and tv_main.current_tab ~= last_tab then
		tv_main:set_tab(last_tab)
	end

	-- In case the folder of the last selected game has been deleted,
	-- display "Minetest" as a header
	if tv_main.current_tab == "local" then
		local game = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
		if game == nil then
			mm_texture.reset()
		end
	end

	ui.set_default("maintab")
	tv_main:show()

	ui.update()

	core.sound_play("main_menu", true)
end

init_globals()