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path: root/src/clientobject.cpp
Commit message (Expand)AuthorAge
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-09
* Use more unordered_maps to improve performance in c++11 buildsLoic Blot2016-10-06
* Use warningstream for log messages with WARNINGShadowNinja2015-10-14
* SAO: re-add old ActiveObjectTypes for a future migration layerLoic Blot2015-02-17
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Send animations, bone overrides and attachments in entity initialization. Cli...MirceaKitsune2012-11-25
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Player-is-SAO WIPPerttu Ahola2011-12-01
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-29
* mobv2Perttu Ahola2011-10-15
* Attempt to fix a problem with the factory mappings of objects residing in dif...Perttu Ahola2011-07-16
* reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-26
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-21
* Set oerkki1 to not be drawn in completely darkPerttu Ahola2011-04-25
* updated menu a bit, and some other small fixesPerttu Ahola2011-04-24
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
* fixed warnings reported by cppcheckPerttu Ahola2011-04-11
* implemented rats in new system to verify that it worksPerttu Ahola2011-04-10
* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-10
* new object systemPerttu Ahola2011-04-10
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-08
* Removed lua stuffPerttu Ahola2011-04-03
* updated scripting api a bitPerttu Ahola2011-02-23
* mainly work on object scripting apiPerttu Ahola2011-02-23
* some tidyingPerttu Ahola2011-02-21
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-21
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21