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clientobject.h
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Author
Age
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Optimize headers
Perttu Ahola
2012-06-17
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Switch the license to be LGPLv2/later, with small parts still remaining as ↵
Perttu Ahola
2012-06-05
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GPLv2/later, by agreement of major contributors
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ClientActiveObject::debugInfoText()
Perttu Ahola
2012-03-10
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Damage groups WIP
Perttu Ahola
2012-03-10
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Player-is-SAO WIP
Perttu Ahola
2011-12-01
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Create framework for getting rid of global definitions of ↵
Perttu Ahola
2011-11-29
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node/tool/item/whatever types
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Improve mobv2
Perttu Ahola
2011-10-15
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mobv2
Perttu Ahola
2011-10-15
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reorganized a lot of stuff and modified mapgen and objects slightly while ↵
Perttu Ahola
2011-06-26
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doing it
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
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implemented rats in new system to verify that it works
Perttu Ahola
2011-04-10
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new object system
Perttu Ahola
2011-04-10
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Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-08
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Removed lua stuff
Perttu Ahola
2011-04-03
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preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
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Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-21