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clientserver.h
Commit message (
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Author
Age
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Improved Player Physics
MirceaKitsune
2013-02-14
*
Fix buttons not working for Lua-triggered formspecs
sapier
2013-01-07
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Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua
sapier
2013-01-02
*
Added ability to fetch media from remote server (using cURL library)
Ilya Zhuravlev
2012-12-16
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Allow server to accept protocol 13 clients altough they don't work too well
Perttu Ahola
2012-11-29
*
Ranged support of protocol version on server side
Perttu Ahola
2012-11-29
*
Default server step to 0.1s and sync object/player update intervals to it
Perttu Ahola
2012-11-26
*
Move a function from clientserver.h to clientserver.cpp
Perttu Ahola
2012-11-26
*
New PROTOCOL_VERSION scheme (allow client to support a range of versions)
Perttu Ahola
2012-11-26
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RealBadAngel's patch which allows the lua api to read pressed player keys. Th...
MirceaKitsune
2012-11-25
*
A bunch of fixes
MirceaKitsune
2012-11-25
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Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible In...
Perttu Ahola
2012-09-05
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Detached inventories
Perttu Ahola
2012-07-24
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Fix map deserialization and remove old serialization code
Perttu Ahola
2012-07-23
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minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-22
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Allow defining player's inventory form in Lua
Perttu Ahola
2012-07-19
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Increment protocol version
Perttu Ahola
2012-06-17
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Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
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Node texture animation
Perttu Ahola
2012-06-16
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Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Implement sign using form field protocol
Perttu Ahola
2012-06-03
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Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
Perttu Ahola
2012-03-31
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added PlayerSAO and RemotePlayer, removed ServerRemotePlayer
Kahrl
2012-03-29
*
Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
Perttu Ahola
2012-03-25
*
Texture cache -> Media cache WIP
Perttu Ahola
2012-03-25
*
Lua API for playing sounds
Perttu Ahola
2012-03-24
*
Dynamic sky, fog and cloud colors; sun and moon
Perttu Ahola
2012-03-18
*
Digging time groups WIP
Perttu Ahola
2012-03-10
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
*
Add missing checks to texture caching
Perttu Ahola
2012-01-04
*
Texture cache on client (mostly made by sapier) (breaks network compatibility)
Perttu Ahola
2012-01-02
*
Remove stuff made obsolete by making players more ActiveObject-like and raise...
Perttu Ahola
2011-12-01
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CraftItem rework and Lua interface
Kahrl
2011-11-29
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Improve loading screen and protocol
Perttu Ahola
2011-11-29
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Node definitions transfer
Perttu Ahola
2011-11-29
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Sending of textures WIP
Perttu Ahola
2011-11-29
*
Tool definition transfer to client
Perttu Ahola
2011-11-29
*
strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h;...
Perttu Ahola
2011-10-15
*
Handle death and respawn better
Perttu Ahola
2011-10-15
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dissector branch: fix description of TOCLIENT_PLAYERITEM in clientserver.h
Kahrl
2011-08-25
*
Fixed some protocol comment errors in clientserver.h and elsewhere
Perttu Ahola
2011-08-22
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Notify other players of wielded item change
Giuseppe Bilotta
2011-08-11
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Clients inform server on wielded item
Giuseppe Bilotta
2011-08-11
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Added network protocol version number in protocol
Perttu Ahola
2011-07-30
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map unloading is now a whole lot better
Perttu Ahola
2011-06-27
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player passwords and privileges in world/auth.txt
Perttu Ahola
2011-05-29
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Added the ability to change your password (via pause menu)
Ciaran Gultnieks
2011-05-22
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Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-20
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