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clientserver.h
Commit message (
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Author
Age
*
minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-22
*
Allow defining player's inventory form in Lua
Perttu Ahola
2012-07-19
*
Increment protocol version
Perttu Ahola
2012-06-17
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
*
Node texture animation
Perttu Ahola
2012-06-16
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Implement sign using form field protocol
Perttu Ahola
2012-06-03
*
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
Perttu Ahola
2012-03-31
*
added PlayerSAO and RemotePlayer, removed ServerRemotePlayer
Kahrl
2012-03-29
*
Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
Perttu Ahola
2012-03-25
*
Texture cache -> Media cache WIP
Perttu Ahola
2012-03-25
*
Lua API for playing sounds
Perttu Ahola
2012-03-24
*
Dynamic sky, fog and cloud colors; sun and moon
Perttu Ahola
2012-03-18
*
Digging time groups WIP
Perttu Ahola
2012-03-10
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
*
Add missing checks to texture caching
Perttu Ahola
2012-01-04
*
Texture cache on client (mostly made by sapier) (breaks network compatibility)
Perttu Ahola
2012-01-02
*
Remove stuff made obsolete by making players more ActiveObject-like and raise...
Perttu Ahola
2011-12-01
*
CraftItem rework and Lua interface
Kahrl
2011-11-29
*
Improve loading screen and protocol
Perttu Ahola
2011-11-29
*
Node definitions transfer
Perttu Ahola
2011-11-29
*
Sending of textures WIP
Perttu Ahola
2011-11-29
*
Tool definition transfer to client
Perttu Ahola
2011-11-29
*
strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h;...
Perttu Ahola
2011-10-15
*
Handle death and respawn better
Perttu Ahola
2011-10-15
*
dissector branch: fix description of TOCLIENT_PLAYERITEM in clientserver.h
Kahrl
2011-08-25
*
Fixed some protocol comment errors in clientserver.h and elsewhere
Perttu Ahola
2011-08-22
*
Notify other players of wielded item change
Giuseppe Bilotta
2011-08-11
*
Clients inform server on wielded item
Giuseppe Bilotta
2011-08-11
*
Added network protocol version number in protocol
Perttu Ahola
2011-07-30
*
map unloading is now a whole lot better
Perttu Ahola
2011-06-27
*
player passwords and privileges in world/auth.txt
Perttu Ahola
2011-05-29
*
Added the ability to change your password (via pause menu)
Ciaran Gultnieks
2011-05-22
*
Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-20
*
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
*
new object system
Perttu Ahola
2011-04-10
*
fully implemented the sign with the new framework
Perttu Ahola
2011-04-04
*
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-28
*
preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
*
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-21
*
changes to handing of digging (non backwards-compatible i guess)
Perttu Ahola
2010-12-23
*
crafting system!
Perttu Ahola
2010-12-22
*
working time-of-day sending from server to client
Perttu Ahola
2010-12-20
*
before adding day/night lighting
Perttu Ahola
2010-12-18
*
tinkering around
Perttu Ahola
2010-12-14
*
license stuff
Perttu Ahola
2010-11-29
*
Working version before block send priorization update
Perttu Ahola
2010-11-27
*
Initial files
Perttu Ahola
2010-11-27