Commit message (Collapse) | Author | Age | |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Fix collision code getting stuck if speed is 0 | Perttu Ahola | 2012-04-07 |
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* | Improve luaentity sprite functionality (and add some random stuff) | Perttu Ahola | 2011-11-29 |
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* | Relatively snappy object-ground collision detection | Perttu Ahola | 2011-11-29 |
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* | GameDef compiles | Perttu Ahola | 2011-11-29 |
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* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 |
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* | extended content-type range | Perttu Ahola | 2011-07-23 |
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* | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | 2011-06-26 |
| | | | | doing it | ||
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
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* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 |