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path:
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src
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connection.cpp
Commit message (
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Author
Age
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Make Connection::Receive return the data via a SharedBuffer reference, so ↵
Kahrl
2011-11-07
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the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp
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Attempt a workaround to the network layer segfault
Perttu Ahola
2011-10-30
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Make it to compile on MSVC2010
Perttu Ahola
2011-10-21
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Some tuning in m_max_packets_per_second algorithm
Perttu Ahola
2011-10-21
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Improve Connection with threading and some kind of congestion control
Perttu Ahola
2011-10-20
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Better handling of SendFailedException in Connection
Perttu Ahola
2011-10-18
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Catch SendFailedException when replying back in Connection::Receive()
Perttu Ahola
2011-10-17
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Make Connection::Send cancel silently if peer doesn't exist.
Perttu Ahola
2011-09-06
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Cleaned networking code a bit (had this one on the to-do list for like 4 ↵
Perttu Ahola
2011-05-21
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months already)
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OMG! Main Menu!
Perttu Ahola
2011-01-23
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Players are left on server while server is running. No passwords yet.
Perttu Ahola
2011-01-15
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tinkering around
Perttu Ahola
2010-12-25
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disconnect method to connection to be used instead of just timing out
Perttu Ahola
2010-12-24
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day/night working client side
Perttu Ahola
2010-12-19
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license stuff
Perttu Ahola
2010-11-29
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--HG-- rename : src/licensecomment.txt => licensecomment.txt
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Initial files
Perttu Ahola
2010-11-27